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RPGs / Help me understand Base Raiders
« on: December 13, 2016, 10:36:41 PM »
RPPR people, I need your help!
I'm building my first ever Base Raiders character for a Patreon game tomorrow evening, and I could use some guidance from the hivemind.
Skill Example (Strange):
Cybernetic Arms, 3 Skill Points
Power Tier: Superhuman
Dexterity, Parry, Strike
Focus [Major]: Arms You Can Leave at the Door
So this costs 3 skill points to put on a character, 2 refresh for the tier, and focus [major] means that "Arms You Can Leave at the Door" becomes one of my free aspects?
If I want this at Good rating (+3), does that cost 6 skill points total, or 9?
What does refresh (what you have left over after buying tiers) actually do? I can't find it in the book.
If I wanted my eyes to glow (really shed a good amount of light), how would I represent that mechanically?
Thanks in advance for your help!
I'm building my first ever Base Raiders character for a Patreon game tomorrow evening, and I could use some guidance from the hivemind.
Skill Example (Strange):
Cybernetic Arms, 3 Skill Points
Power Tier: Superhuman
Dexterity, Parry, Strike
Focus [Major]: Arms You Can Leave at the Door
So this costs 3 skill points to put on a character, 2 refresh for the tier, and focus [major] means that "Arms You Can Leave at the Door" becomes one of my free aspects?
If I want this at Good rating (+3), does that cost 6 skill points total, or 9?
What does refresh (what you have left over after buying tiers) actually do? I can't find it in the book.
If I wanted my eyes to glow (really shed a good amount of light), how would I represent that mechanically?
Thanks in advance for your help!