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General Chaos / Re: Pax East 2014 meetup/games
« on: April 12, 2014, 02:40:31 PM »
I'm afraid I was just called into work, so the chances of me making it are very low. Sorry, guys.
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Caleb ran a game of CoC. I shall post it soon. :O
I run D&D and I just just say...
Hey you guys go ahead and gain a level!
I like it, it stops people from starting fights just for the XP and they like it because, well, last time I gave them 2 levels.
Does anyone else do this or am I a freak?
Caleb, though you are new to RPPR and gaming in general, clearly you have a lot of talent in this craft. All of your PCs are totally awesome, and I just learned that Andrew's Fortune was not only your first time as a GM, but also a scenario you wrote yourself after playing 3 or 4 disjointed games and reading a tutorial from the CoC rulebook. I have been GMing for several months and have no idea how I'd write a scenario for a Dirty World, let alone one so memorable.
I hereby dedicate this thread to Caleb and all of his mad genius. Shine on you crazy devil, shine on.
Ross has some credit to the idea. I was out of mental resistances and I didn't want to sleep with her. I foresaw either death or a very itchy condition in my characters future.
J.P. Sartre's NO EXIT: The Roleplaying Game!I directed a production of No Exit in college while I was going through my existentialist phase. I have to say that in the years that have since passed Mr. Sartre fills me with Nausea.
The PCs are all banal representatives of modern existential crisis, bearing with them the weight of their decisions and society's overbearing expectations. Escorted into an anonymous room in an anonymous hallway full of them by the mysterious Valet, they come to grips with the realization that they cannot leave. As the game progresses, the PCs reveal the sins that consigned them to this Second Empire decorated Hell. They ring the bell in the room, but the Valet only responds occasionally. If/when their disgust and fear causes them to turn to violence against one another or themselves, they discover that they cannot die, only continue to exit in the company of their fellow PCs. Confronting the true horror lies not in perceiving the absence of God or even their insignificance in the presence of alien beings inspired by some guy's issues with seafood; it lies in realizing that Hell Is Other People. The game continues until the players finally get up and leave the table or punch the GM in the face.
For too long, Mensteala has been a thorn in my side!Generally, I'm not into cults, but this is something I can get behind. Can we throw Dane Cook on the pyre while we're at it?
Bring him to me!
I don't think you can say that you're huge anywhere.Says the man who has proclaimed himself a god and has his own 'cult.'
Except for in the ego.
And that isn't a metaphor.
sorry he-man does not interest me in the leastThe lady dost protest too much, methinks.
I am indifferent to he-man
I do not hate he-man
I just don't care