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Messages - Full Metal Potato

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RPGs / Re: Game Fodder / Story Fodder
« on: September 28, 2015, 03:55:57 PM »
An idea for some historical horror gaming: An Excerpt from the Russian Primary Chronicle -

"6600 (1092). An extraordinary event occurred at Polotsk. At night
there was heard a clatter and a groaning in the streets, and demons ran
about like men. If any citizen went forth from his house to look upon
them, he was wounded straightway by some invisible (215) demon,
and so many perished from such wounds that the people dared no
longer leave their houses. The demons later began to appear on horseback
during the day. They were not visible themselves, but the hoofs
of their horses could be seen. Thus they did injury to the people of
Polotsk and the vicinity, so that it was commonly said that ghosts were
killing the people of Polotsk."

TL;DR: according to one of the best primary source documents concerning Kiev Rus, a town was literally invaded by invisible demons once.

I definitely recommend anyone who's interested poke around at the RPC - it's full to the brim with this sort of wackyness. Also game of thrones-esque dynastic struggles and power-plays. It's a delight to read.

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General Chaos / Re: Best Internet Vidyas
« on: February 12, 2015, 11:46:51 PM »
Mr. T making Shark-Punching look easy:

https://www.youtube.com/watch?v=QsUAfE8fCaw

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RPGs / Re: Game Fodder / Story Fodder
« on: October 24, 2014, 03:44:16 PM »
"Edison's Conquest of Mars" - an unauthorized sequel to The War of the Worlds, whereupon Thomas Edison builds a fleet of spaceships and does exactly what it says on the tin. Seems like a good starting point for a Kerberous club or any sort of game set in the turn of the century.
http://en.wikipedia.org/wiki/Edison's_Conquest_of_Mars

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General Chaos / Re: Best Internet Vidyas
« on: September 14, 2014, 03:56:58 PM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


Is this what playing Rifts is like?

5
RPGs / Advice for new Keepers?
« on: September 01, 2014, 03:48:09 PM »
I'm going to be running a game of Trail of Cthulhu for some folks in my gaming club this weekend, and I was wondering if anyone had some advice for a new keeper. I've run a bit of DnD 3.5/Pathfinder and a decent sized Eclipse Phase campaign, but this is my first swing at Lovecraftian gaming, as a player and a GM. I've got to keep things pretty short - under 2 and a half hours - and my players will be just as new to gumshoe as I'll be. Any words of wisdom for me?

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