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Topics - Richard

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Yes, the title is weird. It's actually a quote from a Russian character attempting to express happiness.


That being said, thanks Ross and Tom for reading my letter(s),answering my questions and accepting that small indie game (which I'll link to at the end of this post for anyone who is interested) without sending me something insane back. Like a box full of dead flies, for clown pornography pictures. That would make me 'opposite pleasure smile'.


I also want to say that with the whole being a little soft to kill players, I think Slasher Flick will be great to remedy that. Because each player usually has a few secondary characters who are pretty much destined to die, usually in a horrible way. I'm about to run a one-shot of it tomorrow, hopefully all goes well.

I will endeavor to write more, even if it's just anthological (sp?) short stories or somesuch. Maybe I'll attempt to write a few scenarios or settings for games. You've inspired me, you two gits. =D


Thanks again, all the way from the smelly pirate whore town!

http://spectrum-games.com/slasherflick.aspx

(You can also find this on RPG.net as well as a few scenarios and splatbooks)

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Today, I was re-listening to Tom two CoC games. Why? Because generally speaking he did a good job on a system he didn't have much experience running. I thought back to when they read my letter on the air and I asked both Tom and Ross what their favorite system was.

One of which was Old World of Darkness,a system near and dear to my heart as well. So much so that in my youth I called all other systems inferior and generally was a big Elitist(fuck :P).

So, then I thought "If Tom was going to run another game, and I had a say in what the game was, what game would I like him to run?"


And my eyes slowly moved across the various titles on my bookshelf, until I saw one title, in particular, which reminded me of epicness.

"The Giovanni Chronicles part 1: The Last Supper"

To those of you who don't know much about that title, I'll summarize: the Giovanni chronicles is a set of 4 books in which players take part in major events surrounding clan Giovanni: from their creation in 1444, all the way up until present day(or rather, what was present day at the time). The Giovanni chronicles are considered to be a very ambitious endeavour, and indeed, is ranked among some of the best material White Wolf has ever published.
It has, from what I can gather, a kind of legendary status among WW fans: if you can run such an indepth and immersive chronicle which spans centuries in-game, with characters who start out confused and meandering and eventually grow into powerful leaders of the undead themselves, you get major props :) (as it's no mean feat).

So, in closing: I say, if Tom has the books and the desire to run it, I know I personally would at least listen in, I'd love to see how he'd run it. The vast majority of us loved his CoC APs, I'd like to see how well he does with a system he's completely familiar with.


-Richard



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Role Playing Public Radio Podcast / Age of Masks AP Thread
« on: August 18, 2009, 05:08:01 PM »
We're on session 2 now, and, frankly, I'm surprised no one has posted any praise for it!


Other than the first session, where Ross seemed his head was still stuck in CoC mode, it's great! I just kind of wish we had an idea what each PC looked like- I keep picturing The Revenent has having a white hood mask (kind of like Knockoff from the META4 setting), and when i picture The Recluse, I think of 'The Shadow'.

Ross seems to be having a little bit of trouble with the system, but I don't rightly blame him- I'm about to run an M&M game myself, and I also find myself going 'Wtf' at some rules (like 'dodge bonus'- I'm not sure if it GIVES them an extra half rounded-down bonus to their Defense, or if it's just their Defense half rounded down)


I do, however, like the story and how it's proceeding. It's a shame that there's (from what I heard) only 3 APs.

Good job, through and through, boys!

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RPGs / Call of Cthulhu- Need some help
« on: May 13, 2009, 10:00:30 PM »
Pretty much this- I'm to run a small 1-6 session game of Call of Cthulhu. I'm having the players play Delta Green friendlies who know, well, nothing. The characters are rolled up...

But here is where I'm stuck.
I don't know what to do.

I've ran a one-shot of CoC, using one of the many Haunted House scenarios a long while back.

Ideally- I'd like to run a game where they're sent to a small town to amp up the isolation, and maybe have some sort of body/consciousness-snatching parasitic thing attached to somebody in the town, cannibalizing children, fucking shit up and generally terrorizing everyone.

I was thinking...maybe this *thing* came during a meteor-shower over this small town. Maybe with a cult angle to provide some hints as to what the thing is.
This is where I'm stuck.

Could any of you guys help me maybe bounce some ideas around?



Thanks in advance.

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