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Topics - Zombieneighbours

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RPGs / My Little RPG
« on: April 27, 2016, 03:56:03 AM »
So, I don't know if you guys really came across it, but recently their was the second annual 200 Word RPG Challenge. It was a lot of fun.

I entered a little RPG called A house Near Mother. You can find it here

I thought you guys might find it interesting.

Role Playing Public Radio Podcast / It is what my character would do.
« on: November 27, 2015, 02:59:24 AM »

Caleb has managed to sum up why "It's what my character would do..." is stupid. He has done it really well several times.

I can't however remember in which episodes.

I am currently dealing with a fellow player who acts like a dick  at the table, and use his character as justification. It would be nice to share Caleb's explination with him.

So if any of you happen to know where I can find examples, that would be good.

RPGs / "On the remembered slopes" Actual Play Podcast
« on: July 28, 2015, 05:18:59 PM »
So, a while back, i wrote a scenario called The Bosworth House for the Arkham Gazette. An actual Play podcast called "On the remembered slopes" is running it at the moment and it is a lot of fun to listen to. While they lost the first part to technical difficulties you can find the second part  Here

Recruitment Board / The Enemy Within
« on: May 18, 2015, 12:31:34 PM »
Would there be any interest in a google hang outs game of the classic "The Enemy Within" campaign, running sundays  from 5pm GMT?

It would be run using second edition WFRP and be for players.

RPGs / My Geomorph affliction
« on: May 10, 2015, 06:02:42 AM »
So for a few months now, I have had a strange affliction. The need to draw lots of little maps. It is eating my life a little bit. I thought you guys might be interested in the results of this affliction. Below, are six of the geomorphs I have been working on this weekend for Daves Mapper this weekend.

RPGs / The Tunnels of the Terrible Heads, and other Charnel Houses!
« on: May 02, 2015, 08:31:55 AM »
So, you gits have done it again. between the van art episode and the Sailors on the Starless Sea, I am know hooked on DCC.

Below is the sketch for the map I am drawing for my first attempt at a DCC lvl-0 funnel. As it progresses(some might consider it NSFW, so be warned), I am going to post more of it here, along with any future one page DCC adventures I put together.  I'd love to hear what DCC stuff the community has been upto too.


General Chaos / I have new head cannon...
« on: April 17, 2015, 01:49:43 AM »
This thread is a place to share your weird arsed head cannon. ;)

The great race of SAIRAC

...all Aarons characters are the same character.

Stay with me on this one.

Everything we think we know about SAIRAC is a lie. SAIRAC is a Titan. Rather than flee through the gate, or meet the same fate its kin, SAIRAC split itself into innumerable conciousnesses, each of whom is SAIRAC, and spread them across time and space using quantum teleportation, sort of like  Dr. Sam Beckett.

However, SAIRAC unlimately seeks destruction, so it puts itself and its hosts in horrible danger (knife fighting with sharks). However, at the last moment before death, SAIRAC looses its nerve, and flees, teleporting to a new body else where in time and space!  The exception is the SAIRAC code line in EC, who are just fragments of the original , with many of them being more stable than the rest of the great race.


General Chaos / Happy christmas 2014
« on: December 24, 2014, 02:11:54 PM »
To everyone at RPPR, and here on the boards, have a great christmas.

RPGs / RPGs about religion
« on: November 19, 2014, 06:04:07 PM »
So lots of RPGs have religions, but none of them I have ever come across really 'do' religion. It nearly always feels distant and weird, more a source of power, than a thing that touches people as deeply and oddly as real religion does.

There are accepts, such as Artesia: Adventures in the known world, and Dogs in the vineyard, but they are really the only ones I can think of. Are their other games that really deal with what it means for their to be gods, and for your character to have a connection with them?

RPGs / Lair of the Twilight Fox(base raiders)
« on: November 15, 2014, 04:10:58 AM »
So, We are two weeks into my first attempt at running base raiders.

The scenario is an origin story, and involves three of the would be base raiders looking into the disappearance of their father, Garret Umbra, during the events of Ragnarok, with assistance of their fathers demonic butler, with one very odd alien tagging along for no reason I can determine :/

Session One was largely made up of them uncovering the fact that their father was in actuality the the worlds greatest cat burglar, the twilight fox. In addition to this, they uncovered details about the location of the base, and hints that Garret is in someway connected to the earliest history of D&D, and that he did not appear to exist before the early 1970's. Finally, the crew, after exploring the idea of base creation, if not the actual system, detailed a little more of the base, and set of to break in. The session ended with them having gotten access to the penthouse apartment, masquerading as a law firm.

Second session saw them fighting off tiny jade automations in the entrance hall/art gallery(some priceless pieces were destroyed in the process), exploring their fathers games room complete with the spirits of two of gaming great luminaries who filled the base raiders in on their fathers origins as a DnD character from the original play tests, who broke out of the game and into the real world.  They then  started to make their way to their Garret's trophy room, when a well equiped group of corporate sponcered base raiders bust their way in through the pent house windows using wing suits. Clearly outgunned, the party fled upwards, through a portal, into a perfect copy of the hall of the London Natural History Musieum(with a T-Rex skeleton rather than Dippy.)

The butler undid the lock on the trophy room, and the group found themselves on the ceiling, where they got themselves kited out with power sources.

1. got a rocket pack belonging to the rocketeer Mrk.2(the fifties era daughter of the original rocketeer, who's two fisted commie punching adventures where not enough to save her from the persecution of the establishment for her love of the fairer sex), and a Freeze ray belonging to Dr Celarno, said freeze ray treasure of ultimate desire among super villian otaku.   

2. The butler got a cloak of elvenkind, that once belonged to the twilight fox(it has the aspect: No Capes!) and a a book containing the power of a magical girl. He can now transform into a magical princess of sparkles and feathers, to fight ills and be genuinely awesome.

3. got a set of omega's sorcerous power armour, and a small library of mystical tomes

4. The alien got a pair of boots of elvenkind, which had belonged to Garret Umbra, and had his shape changing powers restored.

5. got an Erick Zahn original with Hilbert space pick-up, and oil of the forge, with provides armour and minor immunity to fire.

Next session, they get to learn about burn, fight an undead fossil T-rex with comically tiny arms and the temperament of a Labrador, explore the rest of the base, and maybe face off against those professional base raiders. They might even get to learn why what the other base raiders are after.

General Chaos / Hastur reading list
« on: November 12, 2014, 01:28:12 PM »
So, I thought it worth checking in here for suggestions on Hastur related reading.

I have a few books relevant to the subject:-
The king in yellow
the hastur cycle
a season in Carcosa
Rehearsals for Oblivion (Act I)(which while largely dross contains the essential stories Ambrose and Broadalbin)

I have a few other, such as the yellow wall paper which I consider essential reading.

But it occurred to me that you guys might have other suggestions.

RPGs / Night's black agents + Wives of March
« on: January 11, 2014, 05:10:43 AM »
So, I have been listening to Tribes of Tokyo, and it is awesome so far (at the end of episode 3). It has inspired me to do a modern conspiracy horror game.

That said, I wasn't exactly sure about using vampires. (I've played a lot of V:tM over the years, so I am a little jaded with regards to them.)

Instead, I thought, what about The Companions from The Wives of March, because 'Caleb is a mad genius'.

So, I thought I might let you guys know how the idea develops, as I start putting it together.


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