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Messages - beowuuf

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General Chaos / Re: Kickstarter: Cool Stuff
« on: October 04, 2013, 04:15:07 PM »

This RPG seems like it might be fun:

"Three Days Until Retirement: A Game About Cops On The Edge"

Mostly because I can hear Tom saying that line

General Chaos / Re: mispost please delete
« on: June 02, 2013, 05:17:46 PM »

How about sculptures of trees made from posts, following the knots and rings of the original trees? Does that count?


I like the sounds of the packages idea - certainly the con games and D&D one-shots sound cool, especially with the commentary/advice podcasts on the side and the handouts.

General Chaos / Re: The Corrupt A Wish Thread
« on: April 12, 2013, 05:57:25 PM »

Wish granted - all those stuffy politicians are now dancing to this:

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

I wish my cold would go away so my ears would stop randomly popping.

General Chaos / Re: The Corrupt A Wish Thread
« on: April 11, 2013, 08:10:53 PM »
I wish I had a good, feasible idea for dinner tonight.

Wish granted - Sofa cushion Surprise! Cheap, quick and full of fibrous goodness.

After hearing the RPPR bonus episode with their abandoned Fiasco set up, I wish someone would create a Fiasco game themed on creating a Fiasco game.

General Chaos / Re: The Corrupt A Wish Thread
« on: April 11, 2013, 06:50:41 PM »
I wish I could have pizza for dinner tonight.

Wish granted. You could have pizza tonight. It's right there in the freezer calling your name. Pity you suffer from a chronic case of laziness now. You eat a sofa cushion that's closer.

I wish the Pokemon would stop setting fire to everything :(

General Chaos / Re: The Corrupt A Wish Thread
« on: April 10, 2013, 01:40:39 PM »

Wish granted, you have been randomly selected to have your genitals electrocuted.

I wish I could stop laughing at the 'real pokemon' answer from earlier.

General Chaos / Re: The Corrupt A Wish Thread
« on: April 10, 2013, 03:36:24 AM »

Wish granted, you are now so tiny you can be bullied by your pet cat. Also, a small pet cat that likes to bully miniature humans will be provided to you if you cannot provide one for yourself.

I wish I could minaturise humans so I could give them to small pet cats or small children to bat around/stick in their mouth/bury in gardens.

Role Playing Public Radio Podcast / Re: Horror
« on: April 10, 2013, 03:29:49 AM »

I think helplessness is be a key component of horror, and gaming is all about player choice. Computer games can be nasty in terms of putting the character in nasty situations, because you can reload. RPGs require a more delicate touch because if you railroad a player or drop them in to a nasty unwinnable situation then it will detach the player.

So an RPG session needs to put the players in a dangerous situation, but either has to rely on only doing that if they make bad choices - which feels punishing for a recreational activity - or needs to always give them an out. Whereas any other horror fiction can have a single character or the entire group doomed from the start. Obviously if you can get players to buy in to the story, cool, but I doubt many want to have their ultimate choices negated right from the start.

Cthulhu manages to have it realised that monsters are simply beyond most people's ability to deal with them, and with the sanity mechanic has a method of slowly robbing a player of options in a controlled and agreed way. So a player can still be given the option for survival, while there is something valuable on the line to be slowly robbed in arbitrary ways :)

Still, even when a horror can get player buy in well, I think part of that is through metagame concerns, and it's hard for those to translate to listening to them. Amnd as said before, players can also seek to ease tensions with jokes, etc. Which is fine if they still have real concerns for their character underneath, but to listen to it does rob atmosphere to an external listener (or of course a player not under threat yet).

Interesting about predator, I suppose in a way it is a horror film mascquerading as an action film. The only trouble is that the action parts disguise it too well at the start, and at the end the horrific mystery resolves itself in to an understandable and beatable entity. The predator is simply a big game hunter and alien. And vulnerable. While tough to beat, it is beatable, but worse is very understandable and actual size. Indeed, it is so relateable we can recognise the 'code of honour; or idea of a challange when the predator strips the weapons off.

Consider The Thing, where the alien can actually speak and interact with the group for the bulk of the time. It manages to be truly horrific by becoming unimaginably grotesque and twisted on the reveal, and being something that you cannot communicate with nor bargain with nor understand the true purpose of when revealed. It is a death that is very difficult to avoid. Indeed, the film ends - even with the heros 'winning' - with the unsettling fear that they haven't. Simply because the entity is not easy to quantify, identify, and relate to. The predator is either dead or not dead :)

General Chaos / Re: The Corrupt A Wish Thread
« on: April 09, 2013, 04:06:17 PM »

Wish granted! It's being hosted in a retirement home. How many times can you explain the grapple rules to a 96 year old before going insane?* Also: hot granny is checking you out.

I wish I had a MAOCT game going.

*Is it just me or did Pathfinder spectacularly not make grappling any clearer? An is it just me, or is grappling an easy and epic mechanic that is impossible to explain to anyone briefly?

General Chaos / Re: The Corrupt A Wish Thread
« on: April 08, 2013, 01:46:52 PM »

Congratulations, the horrible truth is now revealed to you and everyone else: the only bodily function sounds were coming from you all along.

I wish I actually had a legitimate use for all the Reaper Miniatures that are soon to come my way :(

And of course whenever a warforged or other cyborg appears:

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

Chunk chunk chunk chunk-chunk!

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


"Let me speak my piece." Said by Mike during the new order campaign in a debate, and said for a while afterwards.


"I'm Ernie Hudson. I have Hepatitis  C."

Origin: The unrecorded first game Cody ever played in. This was his character, who would always say this. Ernie sacrificed himself at the end for the group because, you know...

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