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Messages - Discomonkey

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1
RPGs / Re: Red Markets at GenCon/Upcoming Beta
« on: July 28, 2015, 05:06:06 AM »
My group just finished a campaign and Id love to get a hold of this to run for them.

2
Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: February 14, 2014, 10:09:11 PM »
Just wanted ask a question about other countries. In Australia we have around 8 deserts separating the east and west coast.

http://www.cazr.csiro.au/connect/images/koeppen.jpg

What effect would the extremely high temperature, as well as the dry weather, have on casualties?

3
Ran revelations for my group a while back, when it was released in draft format. They really loved it. Two things in particular hit them pretty hard, the confrontation in the grocer's in act two and the late game messages from Winifred almost had them locking themselves in the police station until the apocalypse.

In the end, they were almost completely divided, with one player stealing both the sword and the arrows and proceeding to drive headlong over the edge when he critically failed two drive checks on his way out of town.

4
I am putting my money on the whole scenario turning out to be the dream of a space whale. That seems like Caleb all the way.

The dream of a deathtrap seems more his style.

5
Wow, loved it

6
So a complete hdd failure during the final uni month slowed me down from completing this, but I thought I might finish it off tonight and submit it.

A poem inspired by one of my favourite pieces, retelling the first time the Know Evil crew faced exsurgent nightmares.

Again they stopped to take stock
On this sad and lonely rock
Together they would take a walk
Though to where, they were not sure
For the gods had laid their treasures here
And The Scribe believed that he could hear
The subtle sound of his puppeteer
Though its purpose was not pure

Slowly, slowly crept the four
Then down and down the great trap door
Towards the site of their first war
And their first real taste of death
For evil had made it to this realm
Had planned and plotted to be at the helm
Of the fall of man, to overwhelm
To crush them of their breath

They came upon her, crowned
And though she was so tightly bound
She continued to issue that dreadful sound
That called them to her grave
‘Here, here’ was her ghostly wail
The creatures heard the awful trail
The party knew they could not fail
If the city, they were to save

They battled a night, and then a day
As monsters entered into the fray
Until at last, they all lay
Broken and unsorted
The traitor turned upon them then
In that foul deserted den
The cause of it beyond their ken
His body now distorted

They put it down and wept for him
One would stay to sing a hymn
The others, though, their faces grim
Came to the surface in distress
The Thief lay down then, on a bough
Too hurt to stand she did avow
The Scribe placed a hand upon her brow
His purpose, he would not confess

7
RPGs / Re: Eclipse Phase
« on: February 15, 2013, 01:15:27 PM »
I haven't run Eclipse Phase before, but I've been putting some ideas together for a one-shot to give myself and some players an introduction to the game.    I'd be interested in feedback and suggestions--in particular, I haven't really fleshed out the concept for the actual ex-threat, yet.

Very similar to a a one-shot I'm currently planning for my group, loosely based on The Metal Glen from RubyQuest. Essentially involving the players waking up in a hidden hypercorp research facility, where very bad things have happened after the said hypercorp decided messing around with TITAN tech for medical purposes was a good idea. Their last memory will be receiving the briefing from Firewall to investigate the facility.

Hopefully plenty of paranoid shenanigans will take place, especially once the players find out about that they were more than likely used as guinea pigs for the experiments. Whether anyone will actually make it off once the destroy all exthreats solider and scum drug addict who usually wants to bring back something for Firewall to study face off over whether they should even leave the habitat will have to be seen.

8
RPGs / Re: Is Cthulhu Shy?
« on: November 23, 2012, 10:28:46 AM »
I just want to have the epic scene where people who've read Lovecraft end up in the middle of the summoning, and the escape from Cthulhu involving running out of a temple, getting to a ship, then getting to the helicopter in the process.

Idk, it sounds like fun to me.

If I remember correctly, the final adventure for the Shadows of Yog-Sothoth game is exactly this, players get to R'lyeh, do some stuff, witness the rise of Cthulhu from a distance and have to dash back to the boats.

9
Welp, there goes being happy I got facehugged during the skype game.  : :o

Lucky you, I was trying so hard to get that ending myself, keep it in canon with the good doctor being the one who got away but was infected. But I just ended up getting the shit stabbed out of me with mouth tentacles and then being shredded in a hail of gunfire.


10
RPGs / Re: Eclipse Phase
« on: August 14, 2012, 11:51:35 AM »
I remember there being a discussion, either on the forums, or maybe a sheet on the resource page, discussing various neural damage. One of them was blindness.

Edit: Here we are, by Mr. Anders Sandberg himself:

Cortical blindness

The occipital lobe has been profoundly damaged or corrupted, not only
preventing vision but making it impossible to restore easily. The person
is blind regardless of the morph. Sometimes “blindsight” can remain if
subcortical systems such as the superior colliculus are undamaged: the
person can avoid some obstacles, catch thrown objects or make
surprisingly accurate guesses about their surroundings. Psychosurgery
can often enhance this to a degree, making the person blind for conscious
information but relatively able to move and function.


http://www.aleph.se/EclipsePhase/More%20neurological%20damage.pdf

11
RPGs / Re: Good RPG to run for complete gamer newbies? Please Help.
« on: August 06, 2012, 06:41:30 PM »
Old School Hack is also a good choice. Rules are really simple, both for creating characters and coming up with the game on the fly when it inevitably goes flying off the rails.

12
So many failed checks when they were needed most.


13
Well Caleb, I hope you like scheduling nightmares, cause you just forced me to buy a spot in the skype game.

14
Wish I could get the Skype game, but trying to schedule an Australian in is terrible :(

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