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Messages - csr556

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16
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 17, 2011, 11:42:30 AM »
Good Idea, send the info over, along with our contacts and known drug dens to help out.  Thanks for the update.  Oh, and make sure to watch the time.  I don't want to miss my meeting.  Anything interesting from the others at the office?

17
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 16, 2011, 03:22:31 PM »
Jeeves, a couple of things, how much time until the meet, and ask around about this drug with our criminal friends.  I would like to know more about it.  Take your time and be discreet.

Of course, discretion is my middle name after all.

Networking Criminals (90) with taking my time.  Rolling 1d100:
(70): Total = 70

18
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 14, 2011, 08:26:56 PM »
"Thanks.  I'll file those away for a rainy day.  Are those drug bottles?"

19
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 14, 2011, 05:10:53 PM »
OOC:  Reaver would have shared that he has no problem taking items from people who attack him.

Reaver notices Zeeb rifle through the pockets.  "Anything interesting?  This guys a former Ranger."

20
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 14, 2011, 12:13:43 PM »
Once he has control of his arms back, Reaver will hand a cuffband to Zeeb.  "Here, secure him."  Reaver will then get to his feet, a little shaky at first, but starts to rub the electric jolt from his frame.  "Do you think we can get back into the apartment?  I want to ask a few questions.  Oh, and we should move quickly, that gunshot won't be completely ignored."

21
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 10, 2011, 03:45:59 PM »
Reaver's first hit connects solidly, but he could tell that he overbalanced himself to get it.

Damage 1D10+4 (-3 armor)  Rolling 1d10+1:
(1)+1: Total = 2


He attempts to redirect his force and misses wildly, just before slamming his fist into a dumpster.  Damage 1D10+4 Rolling 1d10+4:
(4)+4: Total = 8
(no armor)

Twisting back into the fight, he knows he's lost his immediate speed advantage.

OOC:  I figure no armor for smacking the dumpster, lose the initiative and an action for this turn to get back into the fight.

22
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 10, 2011, 01:58:11 PM »
Cursing under his breath, Reaver continues with the dance.

1st Action
Unarmed (55) Rolling 1d100:
(52): Total = 52

Man's Fray (45) Rolling 1d100:
(79): Total = 79


2nd action
Unarmed (55) Rolling 1d100:
(99): Total = 99

Mans Fray (45) Rolling 1d100:
(51): Total = 51



23
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 09, 2011, 11:42:22 AM »
OOC:  My second action for the round

Reaver, thanks the universe for poor swings and throws another punch.

Unarmed (55) Rolling 1d100:
(7): Total = 7


Man's fray (45) Rolling 1d100:
(17): Total = 17

24
The Mesh / Re: Pulse: OOC thread
« on: March 08, 2011, 10:18:52 AM »
Ok, I will modify the thread.  I'll post the original roll, since it won't keep.

25
The Mesh / Re: Pulse: OOC thread
« on: March 08, 2011, 10:11:39 AM »
Is it too late to spend a point of moxie to flip my initiative roll?

26
The Mesh / Re: Pulse: OOC thread
« on: March 07, 2011, 10:08:09 AM »
Since I do not know what his armor is, I'll let you do damage for me, okay?

I just have my armor clothing (3/4) and my Bioweave (2/3) for a total of (5/7)

27
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 07, 2011, 10:03:30 AM »
Once the man is within range, Reaver takes a swing at him.

Unarmed (55)  Rolling 1d100:
(51): Total = 51


Man's Fray (40) Rolling 1d100:
(74): Total = 74

28
The Mesh / Re: Pulse: OOC thread
« on: March 07, 2011, 09:46:34 AM »
Consider Neurachem on.  I'm going hand to hand so I don't make as much noise.

Oh yeah, and NOW i start rolling low.   ;D

29
A Time of Eclipse / Re: 02A- Riveira's Apartment
« on: March 07, 2011, 08:58:27 AM »
Realizing the man isn't attempting to kill him, reaver releases his grip on his pistol and stands easy, preferring to let his densiplast gloves do the work.

Initiative (70)  <img src="http://slangdesign.com/forums/Themes/default/images/dice.gif" alt="" />Rolling 1d100+70: <div style="background-color: #919191;">(28)+70: Total = 98 </div>

Spend a point of Moxie to change roll from 28 to 82.  Total initiative is 152 now.

30
The Mesh / Re: Pulse: OOC thread
« on: March 04, 2011, 11:08:55 AM »
Ok, so I screwed up my Perception.  The skill is (60) on my sheet and I should get a +20 from enhanced vision for a total of (80)

I rolled a 73.

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