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Messages - bidoof

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16
Last minute submission!  It is not really tied to canon or logic or anything, more like a Saturday morning cartoon version of Know Evil.
Here is a link to the .swf file if you want to download it and host it somewhere else.

17
General Chaos / Re: Best Internet Vidyas
« on: May 02, 2013, 04:03:58 PM »
Nigeria anti-piracy PSA
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

18
I was working on the SAIROC part of my project and had to make a few sketches to get a design I could work with, so have some SAIROC/SAIROC hotness:


19
RPGs / Re: Eclipse Phase Putdown Question
« on: April 11, 2013, 12:00:28 AM »
Muses do a lot of the space googling for people, so maybe something like "I'm not your muse, jerk" or just calling their muse a piece of junk.  I could also kind of see dumb Yo muse jokes being the Eclipse Phase version of Yo momma jokes, since people are so close to their muses. 

20
RPGs / Re: Game Fodder / Story Fodder
« on: April 09, 2013, 04:18:36 PM »

21
General Chaos / Re: What Vidja games are you playing?
« on: April 02, 2013, 10:48:55 PM »
Hey, I grabbed the Tripwire Humble Bundle for the Killing Floor DLC, and it came with keys for Red Orchestra 1 and 2.  They're not my kind of game, so here's the steam keys if anyone wants to grab them:
B0WID-NPQN0-LWP84
GR6H8-AKF7Y-T8L0E

22
General Chaos / Re: Future game for Raillery
« on: April 02, 2013, 10:28:24 PM »
How much editing an LP needs usually depends on the type of game it is.   The Dead Space LP is really good as is because there's a lot of action in the game plus the banter between you two, but a single player game with a lot of grinding would probably work better cut down.  I'd also really like watching some videos with you guys making fun of bad games, MST3k style.

23
I'm still working on my actual entry (animation takes longer than I thought), but here's a silly thing I did while taking a break from it:
Why there are no space whales in No Evil

24
My number two idea was an intervention between the No Evil crew and Bartleby about his addiction to collecting people's stacks. Sure he says he can quit at any time but then you find that he has secretly being removing stacks from people just to 'keep his hand in' and it is time for rehab.
Welp looks like I need to procrastinate on my entry more to scribble that.

Is there a way that you would prefer to have a flash based thing hosted?  Deviantart is usually okay but their design slows down flashes pretty bad for 30% of my friends.

25
RPGs / Re: Unknown Armies
« on: February 21, 2013, 09:14:32 PM »
I really liked Unknown Armies because it's the only game that has magic that really feels magical to me.  You can really tell that a lot of research and thought went into it.

27
Could I have a description of what Bartleby and Gerrard should look like (I'm sure my mental image is off) and a reminder of what everyone's muses were please? 

28
RPGs / Re: Game Fodder / Story Fodder
« on: September 09, 2012, 11:33:14 PM »
http://www.guardian.co.uk/world/2004/sep/08/filmnews.france

Some kind of secret society had a movie theater under Paris.

29
RPGs / Re: Game Fodder / Story Fodder
« on: August 10, 2012, 09:38:37 PM »

30
RPGs / Re: Anecdote Megathread
« on: May 28, 2012, 11:07:04 PM »
So the first real RPG I played in was a really clunky internet forum homebrew system.  It was poorly designed and very unbalanced, but since we were all friends most of us tried to make characters that worked well together.

Not Bob, though.  Bob made a long string of terrible, min maxed characters, each less memorable than the last.  When we came up with an advantages/disadvantages system, he decided to get rid of his 8th character and make a new one, since disadvantages gave you a few extra character points.

His new character was Gunbot (that was his actual name), a police robot that specialized in shooting guns.  He hated evil.  This didn’t seem too bad, until you looked at his disadvantages and noticed a trend.

Intolerance: Gunbot is intolerant of evil.
Personal Vow: Kill evil people.
Obsession: Destroy evil.
Duty: Gunbot has a duty to kill evil where ever it is.
Berserk: Gunbot goes berserk in the presence of too much evil.
Bloodlust: Gunbot gets really angry around evil.
OCD: Gunbot is compelled to kill evil.
Code of Conduct: Gunbot cannot let evil exist near him.
Stubborn: Nothing can deter gunbot from his fight against evil.
Fanatic: Gunbot is fanatic in his quest against evil.
Phobia: Cats.
Depression: Gunbot is depressed when evil wins.
Sadist: Gunbot is sadistic in his extermination of evil.

The guy knew what he wanted, at least.

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