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« on: July 26, 2010, 11:47:00 PM »
RJ, please let me sign up for this. I'll have a character by tomorrow regardless (I should brush up on my M&M anyway).
EDIT: I made a character.
Jefferson grew up in a normal suburb with normal parents in the middle of Mediocrity, America. Boring. School was a breeze; he never had to take any tests, he'd just bullshit his way out of them and impress the teachers so much with his "knowledge" they gave him near perfect marks. About the only reason he even went was the joy he gained from being student council president and, eventually, practically running the school district (kids still thank him for helping to get rid of those godawful school uniforms). As soon as he was at university, he quickly worked his way up the ladder of his local fraternity chapter (to more than a few people's resentment), which in turn gave this business major first grab at the Veritas Industries internship slot reserved only for such distinguished fraternity brothers as himself. As an (to put it nicely) ambitious young man, it only makes sense to take this stepping stone.
Jefferson Wilfred Lott
PL: 7 (90/105)
Abilities: STR: 12(1) DEX: 14(2) CON: 12(1) INT: 18(4) WIS: 18(4) CHA: 20(5)
Skills: Acrobatics 0(2), Bluff 12(17), Climb 0(1), Computers 4(8 ), Concentration 0(4), Craft 0(4), Diplomacy 12(17), Disable Device 2(6), Disguise 2(7), Drive 4(6), Escape Artist 0(2), Gather Information 6(11), Handle Animal 0(5), Intimidate 12(17), Investigate 4(8 ), Knowledge(Politics) 8(12), Knowledge(Pop Culture) 4(8 ), Knowledge(History) 4(8 ), Knowledge(Theology &Philosophy) 8(12), Language (), Medicine 0(4), Notice 8(12), Perform 0(5), Pilot 2(4), Profession 0(4), Ride 0(2), Search 6(10), Sense Motive 12(16), Sleight of Hand 2(4), Stealth 0(2), Survival 0(4), Swim 0(1)
Feats: Combat Feats: Fortune Feats: Leadership General Feats : Ambidexterity, Eidetic Memory Skill Feats : Attractive(3), Connected, Contacts, Fascinate(Bluff)
Base Attack And Defense: 2 Base Attack Bonus and 2 Base Defense Bonus
Combat: Attack - Ranged(4), Melee(3) Defense - Defense(3), Flat Footed(2) Init - (2)
Saves: Toughness 3(4) Fortitude 2(3) Reflex 2(4) Will 4(8 )