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Topics - Wooberman

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General Chaos / Del Toro Climbing the Mountains of Madness?
« on: March 07, 2011, 01:40:36 PM »

General Chaos / More Scary game frolics
« on: November 16, 2010, 06:01:20 AM »
I have no idea if  Ross' Halloween Left 4 dead 2 jaunt was successful but In an effort to get to know you guys more i wanted to see if anyone was up for doing it again.
I'm thinking Saturday 20th (this coming weekend). Time is negotiable but I'm considering 1-1.30am GMT, depending on when is best for everyone.
And of course Left 4 Dead 2 (PC).

Any takers?

General Chaos / Cleverbot
« on: November 07, 2010, 04:10:32 AM »

General Chaos / Hey Ash, Whatchya Playin
« on: October 28, 2010, 06:56:44 AM »

Excellent Video Game review site.
Good video skits also.
Makes me smile inside.

That is all

General Chaos / A little bit of fun which may ruin your life.
« on: October 24, 2010, 04:06:28 PM »
Now does anyone know of 'The Game'?

If so, Have you caused anyone else to lose the game in a suitable awesome manner?

I just wanted to put this out there cos lets face it, we all get bored in our day to day lives and if you've formed a close enough bond with co-workers and your friends you may resort to playing 'The Game'.

I must add that this is not an attempt at Trolling in any way, shape or form.
Its because I love you guys. You keep me sane.

RPGs / System/Setting Intimidation
« on: September 28, 2010, 08:47:29 AM »
Over the last few months I've been pouring over the New World of Darkness books including Changeling. I really like the system and the setting but I'm finding it incredibly hard to actually pin down anything that i can confidently use as a solid plot. I kinda get this feeling akin to when you try to imagine what came before the universe and you're consumed by existential horror.
I'm getting ideas but its nothing to pad out a full chronicle unless its a 'monster-of-the-week' special.
This is something I'm not very used to and I was wondering have any of you wonderful, beautiful, shining exemplars of Storytelling excellence ever had this issue with any system or setting?

General Chaos / Alter Ego: Life simulation Browser game
« on: August 09, 2010, 02:15:11 PM »

Not bad for a time sink, Although i managed to get to childhood before i got the message that i was Kidnapped, tortured and killed.

It was so sudden, i was only a child...

RPGs / LARP Anecdotes
« on: March 04, 2010, 08:47:49 PM »
Okay before I start, I know how a lot of people feel about this form of roleplay.
Especially Boffer LARP.
The preconception of boffer LARP is something like this -
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

Unfortunately, this is exactly right. It looks lame...
Seriously lame. Videos and Photographs fully capture how unbelievably lame it looks. All i can say is its different when you're there in costume surrounded by others in costume. It feels great, Just looks lame.

Next point, The Setting for our local LARP Club was a mishmash of popular fantasy culture mixing Dnd, Warhammer and whatever took the DM's fancy. We almost always did this outdoors on nature trails (the UK being practically devoid of hostile wildlife, barring the odd savage badger). The club (usually consisting of 8-20 people) was separated into two groups. One was the party and the other the monster crew.  The DM would brief the party (usually coming up with bullshit reasons for these random merc's to work together) and then the monster crew would set off in a random direction and set up the initial encounter. There were usually approx 10 encounters in total and they would take us on a round route through the nature trail back to our cars where we had lunch, swapped groups and embarked on the other party's adventure.

This was a full contact LARP system. Spells were cast using the honors system so long as a somatic component and point'n'click interface was completed, the vocals I.e. 'By my power... *spell name*' and pointing at who you're casting at.These spells were cast using spell points 1 point per level of spell and spells went from 1-10. Spellcasting was very much like it is in Dnd 3.0, high level mages and warlocks enjoyed night godlike powers whilst warriors of even level just hit very hard and had a lot of hit points.

No dice were used, combat was resolved purely by personal skill, character skill and again the honors system. We had character sheets, carried by one of the monster crew who would adjust the sheet according to what happened to us at the end of each encounter. It wasn't perfect but the system worked. I did this Local system for about 10 years until the guys who ran it (two of my current Pnp group) ran out of steam and looked to someone else to take the reins. It turned into something out of an AB3 rant and I didn't want to endure that ever again.

So now without further ado...

1- Entilzarr and The Game breaking Blackpowder Rifle

Blackpowder weapons were a prized commodity in our system. Quite often they'd be brought in for a Boss NPC to use only for it to 'break beyond repair' before any of the PC's could get any use out of it. Most of the time they were one shot flintlocks which could drop most people on their ass before they closed in for the kill. They, Like arrows and crossbow bolts, went through armour and automatically hit thats why everybody feared and wanted one.

Entilzarr was a high level ranger, played by a very experience roleplayer. He was just one of those guys who knew how to play a ranger right. He'd cleave through wrongdoers without a care and barely breaking a sweat.

During a lengthly and painful campaign He and a few other high level characters (including my 'not yet' wife's and my own less experienced ranger) were tasked go to the geographical equivalent of japan from Plymouth, UK... why? I can't remember. But I can remember the blackpowder weapons, and oh were they horrific.
I'll never forget the Warlock (fighter mage) of the party being shot in the chest with a cannon and barely surviving (gotta love magical healing). Long story short, one of the prizes Entilzarr left with was a fintlock rifle. For the next few adventures he would covet this item as if it was integral to his personal survival and the player poured all his skill points into it (point buy purchase for training skills).

Soon he was the greatest and most effective sniper in the land. It got to a point where he had the god stick, it could kill nearly anything in one shot. well anything humanoid but thats besides the point.
Bandit encounters would end in simple intimidation -

Entilzarr "Who's your leader?"
Bandit leader "I am! and who..."
Entilzarr "Now who's your leader?"
Bandits "You are!!"

NPC's would fall after hearing 'Six Through Head*' with a neat hole between the eyes and whoever was DM'ing would die a little bit inside, throwing away either the 4 pages of spells or special abilities that he chose specifically to screw the party over or the rest of the plot that NPC was integral to.

*- We had a locational hit point system. 1 hit point for each body part (Head,torso,each arm and each leg). You get hit on that location for x points, you lost that amount. More experienced characters could have more hit points but as the system went, 3 was the maximum. If your hit points went to 0 you fell unconcious and bled to death at a rate of 1hp per minute, if it dropped to -4 you died.

Only once did the rifle fail Entilzarr. As is common with most roleplaying games, there are times where the party will not get along. Evil characters WILL be evil and the Good characters WILL have a knee jerk reaction to finding out the evil crimes of their allies. PVP is sometimes unavoidable.
This one time a party member, A Wizard come Necromancer by the name of Lorr (...I know I know) was found out of being a dirty Necromancer and raising armies of skeletons and zombies, which was a capital offence in this system. Lorr was being physically held by Shifty (the party's fighter thief) and Entilzarr holding the rifle to Lorr's head.
I cannot remember what was said but the actions went as follows-
  • Ent told Lorr to surrender to being gagged
  • Lor refuses to be gagged threatening to tear Ent's soul from his body
  • Ent tells Lorr that if he even utters one word of magic he'll shoot
  • Lorr smiles and casts the one word short ranged teleportation spell he saved for special occasions and vanishes
  • Ent fires
  • the bullet flies perfectly through the space that Lorr's head once occupied
  • Shifty requires immediate Healing from a bullet wound to the head

After this encounter Lorr soon became one of our most prominent and effective NPC antagonists, killing a good number of PC's and even a Full party wipe on one occasion.
Entilzarr never spoke of the incident, never lost the rifle but retired to an NPC role approx 3 years afterward. Thankfully the player preferred to DM more than play after that.
Shifty recovered but couldn't remember the incident.

General Chaos / I believe I knew your Mother, Son...
« on: February 27, 2010, 01:33:27 PM »

RPGs / Rifts post-palladium conversion Work in progress
« on: February 24, 2010, 06:02:32 AM »
I'm considering the monumentous task of converting Rifts into a non-Palladium system.
My only issue is what system?

Any hints?

Btw if this does go through i'll do everything i can to broadcast the results so you guys can use them yourselves.
I'd really love it if anyone willing would playtest these rules too so I can clean it all up, purty like.

General Chaos / Genuinely Scary Horror Movies
« on: January 31, 2010, 06:17:09 PM »
I was at my nieces 18th birthday party today and she tasked me to find a 'good' horror movie.
To my personal horror, I went blank.

We rolled out a few Titles-
  • The Thing
  • IT
  • The Descent
  • Hellraiser
  • The Ring

But i felt strangely empty. It wasn't enough. So I task you, oh great and horrible masses, to find me a movie that will make my niece crap her pants, roll into a ball, cry for her mother and Vote BNP!

Btw I nearly mentioned Watership down, but that's something I find terrifying and has scarred me for life... though the feeling isn't shared by others.

General Chaos / Choose your own adventure book... with drugs
« on: January 29, 2010, 05:59:45 AM »
If you want to see if a unicorn can do a wheelie, turn to page 7.

General Chaos / For Tom
« on: January 27, 2010, 06:00:19 AM »
Just found this on the Somethingawful homepage and thought this would be right down your street.

RPGs / Campaigns and PC memory
« on: January 17, 2010, 10:27:30 AM »
Alternatively titled 'Why are we doing this again?'

Over the 15 years I've gamed I can say that I have spent approx. 13 of those years as a DM. The cavernous frown lines, high blood pressure and receding hairline I have been afflicted with would be the testament to that. I've run a fair few campaigns including- Warhammer fantasy 'The Enemy Within', Call of Cthulhu 'Masks of Nyarlathotep', COC D20 Campaign 'Nocturnum', Dnd 3.X 'City of the Spider Queen' and Eberron 'Shadows of the last war' to name a few. Unfortunately however none of these campaigns reached their glorious finale as they seemed to fizzle out about half way through.

I have to admit as a player I have only played through the 'The Enemy Within' campaign till the end and that was only recently and i think about how that went and i just can't think how our DM got the game flowing so well.

It always seems to go around the same point, the PC manage to vanquish the Mega-mook at the end of one section and when it comes to moving on (In Masks moving from Egypt to Africa, Spider queen from the Vournoths mire to Maerimydra etc) the players seem to lose interest and ask 'Why are we doing this again?'. Previously I would get annoyed thinking 'Isn't it obvious?' but now I start to worry if that really is the case and whether it is what I'm doing that is wrong. I listened to RPPR episode 2 'When Games Implode' and that seemed to help me in the short run but I wanted to know if there was anything else I could do to stop these games just fizzling out.

To this day the phrase 'Why are we doing this again?' causes me to nearly shatter my teeth in rage, go purple and cover the floor in errant head hair...

...please help!

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