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Messages - Neberu

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16
RPGs / DM Help
« on: July 07, 2009, 01:19:11 AM »
So here's the situation.

System: Pathfinder RPG
Party: Human warblade (lvl 6), Elven Black Flame Zealot (lvl 6), Elven Wizard (lvl 5)
Homebrew World

So the party is adventuring through a blasted wasteland and encounters a Necromancer and his platoon of undead digging for relics. They watch for a bit and the Zealot and Warblade want to just bypass him and move on with their adventure but the Wizard wants to talk to him. A short curt conversation later has the Necromancer being a general stand offish jerk and the Warblade and Zealot decide to just walk on (assuming that the wizard will follow). The wizard does indeed follow for a bit but once he's a distance away he fires off a Fireball spell at the necromancer. The inital blast obliterates most of the undead but the necromancer, 2 Large Skeletons, and a T-Rex Skeleton survive and give chase. The Wizard and the Zealot drop down to negative HPs in a few rounds but manage to take out the 2 large skeletons and mostly escape the necromancer who leaves it up to his T-rex to finish the job. The warblade holds his own most of the way but in the end he falls too.

A lot of crap followed that where I handled the situation poorly but its not important to the issue at hand, which is as follows. My party is dead, like dead dead and they all know it. But because we all feel it was really weak we've decided we want them to continue playing their characters. So now I need to come up with a believable situation that has them being resurrected and returned to a playable status and I'm coming up blank.

I'd really like the situation they find themselves in upon their return to the land of the living to be "complicated", such as them being indebted to a power they'd rather not be or have their resurrection be complicated in some way or something along those lines.

Anyone have any idea's for a fellow gamer?

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