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Messages - ArtfulShrapnel

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RPGs / Re: Geist: The Sin-Eaters review is in progress!
« on: August 20, 2009, 10:21:11 AM »
I saw this game in my FLGS late last night, and it would probably have been an impulse buy if the register hadn't already closed for the evening. The cover and design, as mentioned in your article, were gorgeous. By far the best-looking WW book I've ever seen.

I picked it up thinking it might be the NWOD Wraith analogue. I've always wanted to run Wraith. I've heard from some pretty reliable and knowledgeable gaming folks that it was one of the must-experience RPGs in the world.   

Glancing through it, I found it really interesting. Subtle powers, second chances, some cool ideas for story hooks. It seems like a lot of the concepts behind Wraith were there but some of the more definitive roleplaying ideas, like having another player act as your "Shadow" and whisper evil suggestions in your ear, seem to be missing.

I guess my question is:
Does the book end up including those more iconic "Wraith" ideas? Are there any other unique elements going on roleplay-wise to set it apart from the other WoD settings? That's really what tends to draw me in with the WW stuff.

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