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Messages - Richard

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31
General Chaos / Re: CREEPY THREAD OF DOOM
« on: June 12, 2009, 12:07:30 AM »





32
General Chaos / Re: CREEPY THREAD OF DOOM
« on: June 11, 2009, 04:16:44 PM »
Oh, really? I was actually kind of creeped out by the clown thing. Sorry if it wasn't what...you were looking for. That cellphone thing was great, though.

33
General Chaos / Re: CREEPY THREAD OF DOOM
« on: June 11, 2009, 12:34:21 AM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


changed it to something actually kinda creepy

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General Chaos / Re: CREEPY THREAD OF DOOM
« on: June 11, 2009, 12:20:57 AM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

35
RPGs / Re: Call of Cthulhu- Need some help
« on: June 03, 2009, 11:41:34 PM »
I am pleased to announce it went well. Creeped out my players. I even used two props- one email from Cell A and a 'Blood Splattered' note with "LEavE toWn" written on it :D

36
General Chaos / Re: Lessons Learned at RPPR
« on: May 28, 2009, 01:28:04 AM »
1) Anal rape with a gun, though amusing to spring on your GM, is not always an effective way to protest how bad the game sucks.

2) Fuck Clowns. Fuck those guys.

3) All your awesomeness are belong to Martin Van Buren

4) The Book of Unremitting Horror was the best purchase I've ever bought in a long time. I would not have known about it if it wasn't for RPPR. Therefore, listen to their shoutouts (except The Burrowers, which I thought sucked ass.)

5)...er...Ross is apparently a teacher and Tom is a diabetic who delivers stuff. And Cody is married. Sorry ladies!(...and...erm...gay men...)

6) JOHN FREEMAN.


...That's all I can think of off the top of my head at so late an hour

37
RPGs / Re: Call of Cthulhu- Need some help
« on: May 25, 2009, 01:37:10 PM »
I would rule against the ghosts - especially if you want to maintain the cthulhu mythos flavor. Red herrings are a staple of DG and CoC though, so the stories are good. Instead of having several different versions of legends, I would present a single myth to make it more concrete - wendigo, bigfoot, etc. Pick one, grab some info about it on the net and use it as handouts. The handouts may mislead the players with horrific results...which is a plus.

The FBI's jurisdiction is *federal* crimes. The murder of a cop would typically be a state matter. State authorities typically resent the feds stealing cases and taking the credit. However, Cell A could easily pull the strings to give the FBI a potential avenue of investigation - under the idea that this may be the work of a known serial killer who has killed in other states. Interstate killings make it a federal case usually. So the players go in with this cover story but start out with no official jurisdiction. They must either convince the local cops to give it to them (who want to avenge the death of their own and mistrust outsiders) or work outside the law.

Make sure the hacker has standard criminal investigation abilities - a crime scene tech.

What do the PCs know about the supernatural already?






I believe the hacker has 04 in Cthulhu Myhtos, and the FBI Agent has 01.

I like the serial killer idea, will use that.

38
RPGs / Re: Call of Cthulhu- Need some help
« on: May 24, 2009, 08:07:00 PM »
Okay, tweaking the final product:


A meteor shower happens over Trentville, and within 2 months time, 5 people turn up dead, oftentimes half-eaten, and a variety of mechanical things have been stolen. The 5th one was a police officer. Hearing about this, Cell A send 3 friendlies to investigate- A Hacker, an FBI agent and a Doctor of medicine. Their cover story is that they're sent by the government to help investigate who's killing these people (especially the cop, as *that's* the staple- I'm Canadian, and I'm under the impression FBI don't get involved in anything routine, but when a Police officer goes missing then turns up with chunks of flesh torn from him, well...).

The small town is gripped in fear, lacking the proper resources to cope with such events, which gives me a reason for each PC to be there- A Doctor of Medicine to examine bodies, a Hacker to document the findings and keep in touch with Cell A, and an FBI agent to gain access to the various information needed (crime scene photos, bodies, grilling people for information).

From there, I plan to start feeding them clues, however, as an attempt to add another layer to the investigation, there are rumours that the surrounding forests and mountains are haunted, but reports are conflicting as to *what* exactly, as everyone has their own version of why the surrounding area is haunted. (I might even just flat out MAKE it haunted, have maybe a few of the spectres of the victims floating around to guide the PCs back on track.)

However, Curwin is watching them, and the ranger, under the thrall of the Traveler, may have a variety of nasty surprises for them if they come too close- up to and including the possession of a new host...



How does that sound, everybody? The game is going to be this week, so I hope everyone can reply to this thread soon.

39
RPGs / Re: Call of Cthulhu- Need some help
« on: May 20, 2009, 03:49:22 PM »
Anybody else want to attempt to contribute anything before I get right down to the nitty-gritty?

40
RPGs / Re: What do you want the RPPR crew to try out?
« on: May 18, 2009, 12:10:04 PM »
Mutants and Masterminds. At least a single actual play. That shit would be bomb.

41
RPGs / Re: Call of Cthulhu- Need some help
« on: May 18, 2009, 12:09:08 PM »
I was thinking more along the lines of people rapidly going missing, the latest of which is a police officer or sheriff.


That or Cell A wants them to investigate said disappearance with the meteor shower.

I wonder, since the Traveler's ship crashed far away from Trentvillie, would it have Curwin move the ship closer to the cabin?

42
RPGs / Re: Call of Cthulhu- Need some help
« on: May 17, 2009, 11:10:01 PM »
This is what I have so far:


*2 players (Cory and Carl, respectively.), with 2-3 NPC supporting characters (At least one Doctor and one more FBI), excluding townsfolk.


*Town name ‘Trentvillie’- North Washington, far east of Bellingham is nestled among mountains.(Fictional place)


* A meteor shower over the town happened 2 weeks ago. Under the cover of said shower, a Traveler landed in the forests near Jon Curwin’s cabin.


*Jon Curwin, a ranger turned recluse, residing near the village of 120 people. Comes in to town from time to time to buy supplies and groceries. Lives up on the mountains.

*Traveler subdues a deer for its host, and begins looking for another. It is shot by Curwin, who then (via skinning in preparation for eventually making a meal of the deer) is subdued in kind by the Traveler.


What do you guys think?


(Edit: It will also be held in Late November-Early December, as a freak snowstorm will knock out the power and generally strand the PCs and NPCs alike.)

43
RPGs / Re: Call of Cthulhu- Need some help
« on: May 16, 2009, 05:18:47 PM »
Say, Ross, did you say you've only ran published scenarios for CoC/DG?

44
RPGs / Re: Call of Cthulhu- Need some help
« on: May 14, 2009, 08:35:36 PM »
This is what I'm thinking:

Set in Late November, rural mountain town (or a town near a forest? I'm split. Maybe both.)


The creature will be a Traveler, which is infact a creature that comes to earth under the cover of a meteor shower. Little Worm thing that slowly takes over the mind of a host before growing into a vaguely brain-shaped organ thing with the signature tentacles.

If I remember correctly, it needs necrotic tissue and blood for sustenance, so that will give many opportunities for investigators to come across half-eaten bodies.

There will be a storm shortly after they arrive at the town, which will knock out the power and phones for a few days, and snow-in the road.


Think all my bases are covered?

Are you talking about the creature from the DG scenario shadow plays and puppet shows? If it is, it also has access to the host's memories and skills so give it a suitable host - like a forest ranger or survivalist with great shooting skills and lots of bear traps.


*checks DG book*

...Hrm. Wow. So it is. I just combed the 'Malleus Monstorum' book.

45
RPGs / Re: Call of Cthulhu- Need some help
« on: May 14, 2009, 05:39:09 PM »
This is what I'm thinking:

Set in Late November, rural mountain town (or a town near a forest? I'm split. Maybe both.)


The creature will be a Traveler, which is infact a creature that comes to earth under the cover of a meteor shower. Little Worm thing that slowly takes over the mind of a host before growing into a vaguely brain-shaped organ thing with the signature tentacles.

If I remember correctly, it needs necrotic tissue and blood for sustenance, so that will give many opportunities for investigators to come across half-eaten bodies.

There will be a storm shortly after they arrive at the town, which will knock out the power and phones for a few days, and snow-in the road.


Think all my bases are covered?

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