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Messages - Snake-Eyes

Pages: 1 ... 10 11 [12]
166
General Chaos / Re: Anyone know about building computers?
« on: June 20, 2011, 09:14:59 AM »
I can give you any information you need since I used to build computers for a couple companies. Just let me know what you need to know an i'll help you out.

167
RPGs / Re: Free RPG Day
« on: June 16, 2011, 09:39:18 AM »
We'll be running world of darkness, bushido, serenity, call of cthuhlu, d&d, dragon age, all flesh must be eaten and black crusade. I think that's everything. No one at my store wants to touch some of the games like gurps and that classic dungeon crawler.

168
RPGs / Free RPG Day
« on: June 15, 2011, 03:40:54 PM »
Free RPG Day is this saturday. Check the website http://www.freerpgday.com/ to see what store's in your area are doing the event. They got some good looking adventures this year for a varity of games.  Show up, game and get free stuff.

169
General Chaos / Re: What Vidja games are you playing?
« on: June 15, 2011, 03:28:31 PM »
Yeah Champions isn't to bad. You can't customize your character as much as CoH (unless you pay for all the extra stuff).

170
RPGs / Re: Call of Cthulhu Drinking Game
« on: June 13, 2011, 03:15:40 PM »
Phenomen-X film crew harresses your team - take a shot

Phenomen-X gets a anonymous call from Delta Green and/or Majestic-12 - take a shot

171
General Chaos / Re: So, do ya'll read comics?
« on: June 13, 2011, 03:05:41 PM »
Do you guys like your comics digital or in the good old paper form?

172
RPGs / Re: Call of Cthulhu Drinking Game
« on: June 08, 2011, 01:18:29 AM »
Awesome ideas guys. Lot of this reminds me of the GI Joe drinking game. I think we should add in some rules to get the GM taking shots too. I've learned that having a drunk GM is hilarious and you can get away with a lot. Every 5 SAN checks the players don't fail, take a shot.

173
RPGs / Call of Cthulhu Drinking Game
« on: June 07, 2011, 10:21:18 PM »
I had an idea for this while being bored at work. So far I got only take a shot/drink/swig (depending on what your drinking) when you fail a SAN check. I could go worse and make a shot per each point of lost sanity. What other rules should there be?

174
RPGs / Re: Dealing with THAT player
« on: June 01, 2011, 05:04:07 PM »
Anytime I would have a player that messes with the other players and it starts to anger the others players. I would start setting up chances for the other players to get revenage or do it for them (If the players haven't started with the pitchforks and torchs). It could range from small pranks to mess with him to traps to really bring the pain. If you want some crazy/silly/overkill traps look into the old Grimtooth trap books.

If no one minds me going slightly off topic. My wife owns a comic book store and we have a few rpg games running. One of them is the Doctor Who game. In that game the GM is still new at GMing, he's a bit timid and unsure of his GMing skills. The problem is that one of the players is a "rule lawyer" and kinda killing for the other players. I've given him some advice but if it keeps up he'll quit GMing. The players enjoy his game and like his storyline. Another problem is that the "rule laywer" is a very good customer of the store, so we can't be rude to him. Any advice to pass on to my Doctor Who GM would be great, since fixing the problem within group would be better than getting my wife involved would be the best I think.

175
General Chaos / Re: So, do ya'll read comics?
« on: May 19, 2011, 05:12:45 PM »
If you havn't looked into it. Try Chew, it sells well at my wife's comic shop.

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