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« on: April 06, 2010, 10:49:42 PM »
I feel your pain Tad. I really only play in the Rogue Trader game you run. If you want in on a game I am running, you can jump in. That way you at least get to play.
I'm generally pretty tolerant of what my players do, but the thing that really gets me is they end up fighting NPCs that I planned on them negotiating with, but negotiate with NPCs that I assume they will fight. Occasionally, I just provoke the fight either way and make it seem like they fucked up the negotiation. The other thing that we pointed out in an Aftersession was that they were actually mad at me when I wouldn't have an NPC bend to their arguments regardless of persuasion rolls. In the specific case, the characters captured an enemy goblin after a raid. Imprisoned and questioned him only to find out a huge ship of goblins was coming to the colony and potentially raiding/destroying it. They then went to sleep, woke up, sold some water to the local farmers, went to the leader of the colony, offered to sell him water, THEN told him about the impending doom. Needless to say he was pissed and thought maybe that information was more important than selling some shit to farmers. Some of the players were then mad that he was being suck a dick to them. I think under the circumstances that no amount of persuasion is going to calm him down after that. I thought it was hilarious over annoying afterward, but in the moment I was stunned that they were mad.