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Messages - nbneil

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46
Play by Post / Re: Rogue Trader: Between Session Thread
« on: April 01, 2010, 10:09:04 PM »
I guess I won't be getting any implants.  Stupid acquisitions.

47
Play by Post / Re: Rogue Trader: Between Session Thread
« on: April 01, 2010, 10:08:05 PM »
OOC Tad, you'll have to help me out here, since the difficulty of acquiring things depends on the size of the colony you are trying to acquire from. I also need to know if I can make Charm, Barter, or Commerce tests to help acquire items.

Trask has one obvious component to acquire: a squad of murder servitors

Rolling 1d100:
(22): Total = 22


If time and resources allow (in order):

Sub-skin armor (very rare)

Rolling 1d100:
(81): Total = 81


Preysense goggles:

Rolling 1d100:
(97): Total = 97


Cranial armor (scarce)

Rolling 1d100:
(21): Total = 21


I don't actually know how the acquisitions work, so this could be insane to try and find this in one trip.

The crew as a whole needs to acquire materials to fortify the colony and any additional equipment for it to operate as a temporary base of operations.  I'll throw down three buys for that as well just in case.

Rolling 1d100:
(11): Total = 11


Rolling 1d100:
(55): Total = 55


Rolling 1d100:
(12): Total = 12





48
Play by Post / Re: Rogue Trader: Between Session Thread
« on: April 01, 2010, 05:34:39 PM »
I also get a +1 bonus for my background. It may help. I'll look over the book tonight to figure out the modifiers. I have an idea of what I want though.

49
Play by Post / Re: Rogue Trader: Between Session Thread
« on: April 01, 2010, 04:38:47 PM »
OOC it looks like our PC Navigator won't be joining us, so you can have a search for one if you like.

To all crew, "you've earned your leave. Drink it in because soon enough it will be once more into the fray."

Trask dismisses the crew in normal leave shifts to repair and restock with some rest for everyone. He then sets his sights on acquisitions. The ship will need some upgrades and so will I.

OOC let me know how you want to handle acquisitions.

50
Play by Post / Re: Rogue Trader game. Not play by post exactly.
« on: March 31, 2010, 08:03:25 PM »
RSVP!

51
RPGs / Re: Trail of Cthulhu Pregens
« on: March 30, 2010, 10:21:35 PM »
Oh sorry, 1930's New England.  Typically Lovecraftian setting.

52
Play by Post / Re: Rogue Trader: Between Session Thread
« on: March 30, 2010, 10:02:22 PM »
Yeah, no shit.  I think I'll rely on my charm at 53+20 to just convince people that there was a monster.  It doesn't have to be THAT convincing.

53
RPGs / Re: Trail of Cthulhu Pregens
« on: March 30, 2010, 09:50:51 PM »
I need 6 characters.  I am planning on running some of the scenarios in the Arkham Detective Tales.  If you aren't familiar, it's basically detectives, PIs, and other consultants on the occult brought in to deal with odd cases that may involve Mythos elements.  If you can bust them out, that would be an amazing help.

54
RPGs / Trail of Cthulhu Pregens
« on: March 30, 2010, 09:36:45 PM »
Anyone have Trail of Cthulhu pregens created that I could use?  I want to run a one-shot, but it's a hassle trying to make a balanced party when you aren't terribly familiar with the game system.

55
Play by Post / Re: Rogue Trader: Between Session Thread
« on: March 30, 2010, 05:28:27 PM »
Trask gathers the senior crew. "we've mapped the system and have raw materials to begin constructing our hub. What are your thoughts on the role of this planet? I will not turn it over to the Imperium until it is secured and profitable (read between the lines). So what do you say? A hive world? Imperial style colony? Manufacturing and mining outpost? I think it makes sense to start with a true colony to eventually create a full base of operations. However, this system has been tainted by the warp significantly. Perhaps another world is better suited for a colony. But I work with what I am given. And for now, this is the dynasty's best foothold in this space."

56
Play by Post / Re: Rogue Trader: Between Session Thread
« on: March 30, 2010, 09:48:25 AM »
True enough Lorrayne. However, I intend to be very "discreet" with the dynasty as well. They may find it odd that I lost so many. I'm not known for being careless. I'll generate a plausible cover story, some sort of  Xenos attack that laid waste to a number of the crew. We repelled them and them raided their colony destroying everything afterward. That should suffice.

57
Play by Post / Re: Rogue Trader: Between Session Thread
« on: March 29, 2010, 10:22:27 PM »
On the way back, I'd like to stop to refuel and restock the lander crews while picking up their product.  I think we'd agreed to use in-system materials until we have a solid footing on the planet.  My suggestion is to build a solid defensive position first that troops and citizens could retreat to if necessary.  Then fortify any resource gathering facilities.  Finally, construct and fortify to the best of our ability the housing and ancillary facilities.  My inclination is to harvest 2/3 building materials and 1/3 precious commodities until the base of operations is complete or we have enough materials to complete them.

Let me know if the new crew have any thoughts.  I also would like recommendations regarding the "colonization" of the planet versus using it as a mining hub.  If we decide to colonize it, we'll have to begin training some of our crew to handle that.  I would recommend doing that right before we return to civilization.  Say a bunch of our crew was killed (so no one knows what we are up to).  Replace the crew and get our new navigator, then head back to do some exploring.  We can obtain additional higher quality materials while there and bring them to the colony to create as true a hub as possible.

58
Play by Post / Re: Rogue Trader: Between Session Thread
« on: March 26, 2010, 07:55:58 PM »
Shotgun, you're stealing all the good rolls. Save some for the rest of us.

"Dom, move us on to the next point of interest."

Moving to the outer system if necessary.

59
Play by Post / Re: Rogue Trader: Between Session Thread
« on: March 26, 2010, 03:42:10 PM »
It makes sense that Trask is confused as I certainly am. Continue scanning if there are no valuable assets. Or someone competent can look over the data.

60
Play by Post / Re: Rogue Trader: Between Session Thread
« on: March 26, 2010, 01:28:49 PM »
Apparently Trask has an aneurysm trying to evaluate the data. Seriously?

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