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Messages - Kelkesh123

Pages: 1 ... 4 5 [6]
76
General Chaos / Re: My new book
« on: July 18, 2010, 07:02:01 PM »
Ooooh, this looks pretty neat so far. Still reading through it, but liking it so far.

77
Role Playing Public Radio Podcast / Once upon a time...
« on: July 18, 2010, 06:58:52 PM »
I found this story through fanfiction.net, and really wish I hadn't.
Just...my god.
Quote
Far, far away in a galaxy past the biggest dark hole laid Planet Z.

It was a volcano-like place where only about 300 people lived.

On that very planet a boy and his friends, which names were Wilson, House, Rogue, and Sunny, had no idea that they were going to save Planet Z.

It was when each of them were 19 years old and it was 9016.

The time was 20:00 army time. Wilson and House went

to the armory.

They saw a Golden Plat Blaster 3000 for $300.

Wilson knew he was buying it when he had enough money. House saw a crystal rifle.

"300 shots per second" said House.

"I know" said Wilson.

They looked around. No one was there. House looked out the window. Wilson and House gasped. There was a giant army of monster creatures from the volcanoes. Wilson called the monkey academy.

The monkeys' names were : Doug, Cole, Camden, and Ethan Wilson and House took the weapons and started loading.

Meanwhile, Rouge and Sunny were at the hair salon. They heard the noise. They ran all the way to the armory. They all thought how the monsters could be destroyed. Wilson ran to his plane. A green monster came. Volcanoes blew up and shot fire everywhere, turning the monster into ash.

Wilson thought it was over. Then from the lava came a huge Barlog!(from Lord ofthe Rings!) It carelessly swung its sword back and forth. Wilson took his jetpack and flew off.

The monster was amused that Wilson looiked like an ant. Wilson fired a squirt of water at it.

The Barlog Exploded. Wilson won. It was finally over.

A HUGE BARLOG!

Leave trolltastic reviews here : http://www.fanfiction.net/s/6145879/1/HOUSE_GOES_TO_PLANET_Z

78
RPGs / Re: Favorite character class in 3.5 Dungeons and dragons
« on: March 09, 2010, 10:51:50 PM »
Real Life: The definitive social game.     

But...then I'd have to face people.
I JUST CAN'T HANDLE THEIR CRITICISM.
NO ONE UNDERSTANDS ME.

Oh, and I do have to say, I've never played in an Epic level game ever.

But slightly more on topic, less derailed, my favorite class would have to be the cleric. Combat support unit, heals your team, and can fight. I like that.
I generally avoid prestige classes, but I did enjoy the Dualist. It was a delightful change from my cleric days.

79
RPGs / Re: How RPGs have helped you
« on: March 09, 2010, 04:30:45 PM »
I was once asked in the middle of class to explain where I learned 'obfuscate' from, which was a White Wolf Vampire game, specificly a LARP.  Not the easiest thing to explain to a group of people in a sentence or two. 

I loved explaining why I knew what salubrious means, rather than try and explain it logically, I ended up making my self sound stupid.
Though I did meet another White Wolf player, which was a nice plus.

Oh, and when a professor overhears you talking about the Screaming Pelican, don't try to explain it.
DON'T. TRY. TO. EXPLAIN. IT.

On another note, I find people who believe that D&D leads to homicidal actions is ridiculous.
Even with Orphansbane running around.
As Malyss said, the amount of killers who have been players is very low, and these people likely ( read : have ) had other mental issues.

Of course, trying to explain mental issues doesn't mean much when my nickname is the School Yard Bayonet Killer.


80
RPGs / Re: How RPGs have helped you
« on: March 08, 2010, 10:49:36 PM »
History for the most part. For example, the World War 1 games from Gencon taught me a good deal. Even though I really wanted to put down on the test 'Reasons for the starting of the war : Cthulhu.'
Not only did it make me interested in the subject, it made me think about someone stabbing someones chest with a bayonet, then blowing their heart out, which is always a good thing to think about while at school.

Also, I ended up getting extra credit for doing a report on the soldiers who dug their way under No Man's Land. That was cool.

81
Role Playing Public Radio Podcast / Re: Chatting with whores
« on: March 05, 2010, 04:44:06 PM »
"Hi, this is Ross Peyton with Roleplaying Public Radio. Joining me today are Cody, Dan, Bill, Tom, and Cyndi the Prostitute!"

You forgot the customary "Alright", before he starts that up.

82
RPGs / Re: Counter Monkey
« on: January 01, 2010, 05:38:21 PM »
I've been his fan for a while and I never heard of Counter Monkey. Interesting stuff though, nice find.

83
Role Playing Public Radio Podcast / Re: WE HAVEN'T FORGOTTEN YOU
« on: December 28, 2009, 07:46:45 PM »
THANK GOD

I AM SO EXCITED, I MUST TOO TYPE IN ALL CAPS

THIS PAST MONTH HAS LEFT ME DRAINED OF WITTY RPG-RELATED HUMOR AND REMARKS ABOUT ANNOUNCER VOICES

*coughs*

Okay, I'm done with the caps. They irritate me now.
Anyways, thank ya kindly sir, and I've always wanted to hear from Andy, sounds like a really cool GM from what Tom has said previously.

84
RPGs / This sounds kinda familiar...
« on: December 17, 2009, 09:37:54 PM »
Last night, I was playing in a game with some friends. This game happens to be too insane to try to convey in words.
Over the course of an hour session, we watched High School Musical 3 with Robocop, fought an armored polar bear by turning one of our members into a fish and launching him inside the bear, and the Anti Aircraft guns that brought down the Game Master's aircraft, making him join the main cast. And who can forget the fact that the main quest of the game was to convince the ocean (yes, that ocean) to return to being an ocean, as the ocean went off to its summer home in Anchorage.

This is an average night of Marshmellow Prison for us.
What is not average is the character a co-worker made.

"Andrei Gazzlebooth was just a normal door to door salesmen, when he solicited the wrong door. He found Dracula's crib, and got bitten multiple times by his hoes.
After he turned into a vampire, he realized that the door-to-door salesman job just wasn't cutting it for his new and expensive life.
He went home to find his family of thirteen eaten by Smintologists led by Dracula, and decides to avenge his family.
Unfortunately, Dracula gave him Hep C.
Now, Andrei Melon Gazzlebooth had a time limit. He had 8 months to live.
He then realized that Hep C was a blood condition, so it didn't affect him.
He became a mercenary for the money, going by the call sign "Death Walrus".
Andrei "Death Walrus" Melon Gazzlebooth is also suffering from amnesia.
Cuz that makes him a deep and compelling character."

Hep C. And the guy began praying to Allah at the end of the game, moments before he was punted to his death by an armored polar bear.

I do believe this 32 year old accountant borrowed from the illustrious Mr. Cody Walker (Long live the Cathartic Lobster)

I'm not sure what the strange part of this is.
The game Marshmellow Prison, or the accountant who take a page out of Cody's book.

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