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Messages - CADmonkey

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46
There's a whole blog dedicated to Whitman https://notanotherdime.blogspot.com/
And from the looks of things, another deadline has come & gone and nothing has been delivered...

47
oh yeah the car wargame looks cool - but I want to learn the other 2 skirmish games first.
And I wasn't making an editorial comment, just editing my post after messing it up.

48
This looks really cool.

Yeah, and when you look around tumblrs & blogs, there's some gorgeous converted toy cars out there.  Way too many images to post, but here's a few links:

http://crikeymiles.tumblr.com/tagged/gaslands

http://fightingfantasist.tumblr.com/tagged/dark-future

http://axlesalloys2.blogspot.ca/2010/03/i-hate-deadlines.html

http://axlesalloys2.blogspot.ca/2010/03/vroom-vroom-bang-bang-x10.html

http://fourcoloursupers.blogspot.ca/search/label/Battle%20Cars

yeah I have 2 of Osprey's other war games, the hong kong one and Dracula's America. Both look very cool. Need some time to learn the rules though.

There's a local miniature wargames club that runs Frostgrave & other Osprey games at a local convention every year.  I played in a game of Ronin one year, and that was quite fun.  And I think some of them are playing A Fistful of Kung Fu and Rogue Stars.  I really should drop into one of their meetings and think about joining.

49
Just found out that Osprey will be publishing a "post-apocalyptic vehicular combat" game in November called Gaslands.

https://ospreypublishing.com/gaslands



Quote
Shoot, ram, skid and loot your way through the ruins of civilisation with Gaslands, a tabletop wargame of car-on-car destruction in a post-apocalyptic wasteland. Players control small fleets of armed vehicles in battles for resources, dominance and survival. With rules for multiple vehicle types (from motorbikes to big rigs), varied special weapons and accessories (including oil slicks, caltrops and nitro boosters), and a host of options for scenarios, environmental conditions, crew and campaigns, players can tailor games to match their own visions for an anarchic future.

Looks like it's a Car Wars style game (but not as complex!) played with converted hotwheels/matchbox cars on tabletop.  Here's some photos from a game the author ran at Salute 2017:











Skimming through the design blog, it looks like the game will have a vehicle design system, factions & a campaign system.  And skimming through the Gaslands twitter feed, it looks like the game will use X-Wing style movement templates:







As one of those folks that tried and failed to wrap my head around Car Wars back in the 80's, I'm hopeful this might be a slightly more playable game.

50
RPGs / Re: Your introduction to CoC/Lovecraft?
« on: August 30, 2017, 07:13:58 PM »
I got more into Lovecraft BECAUSE of RPPR actually. First exposure was Yog Sothoth Dot Com's campaigns when I was at university before I even played an RPG.
Yeah, most gamers I've met were introduced to CoC first.  Most of those were quite proud to tell me that they had not read any Lovecraft.

51
Role Playing Public Radio Podcast / Re: RPPR Patreon Discussion Thread
« on: August 29, 2017, 07:05:40 PM »
And I think it was in an episode of After Hours that Caleb mentioned this, so I guess I'll post this here.

From Au revoir, Mr. Lewis:
Quote
If Lewis’ first mistake buried him as an entrepreneur, his second destroyed his directing career. In 1972, Lewis directed and starred in the notorious vanity project The Day the Clown Cried, a dramatic passion project with one of the most cringe-inducing scenarios imaginable: Jerry plays a sad-faced clown in Auschwitz who is tasked by the Nazis to entertain the children about to be exterminated. The film achieved legendary status when Lewis got into a dispute with the producers, and then successfully suppressed it from ever being seen by more than a few people. Towards the end of his life, however, Lewis surprisingly included a complete print of The Day the Clown Cried to the Library of Congress along with the rest of his film catalogue, on the condition that it not be made available to the public until the year 2025.
I honestly didn't believe that this movie actually existed until today.  :o

52
Role Playing Public Radio Podcast / Re: RPPR Patreon Discussion Thread
« on: August 29, 2017, 07:00:04 PM »
Wow, some franchises never die, despite never living.
Well, we'll see what the future brings.  Dust was being sold in stores before.

53
General Chaos / Re: Image Thread
« on: August 25, 2017, 03:36:43 PM »

54
Role Playing Public Radio Podcast / Re: RPPR Patreon Discussion Thread
« on: August 22, 2017, 06:33:30 PM »
And it appears that Parente is still selling the wargame on his website.  The FLGS downtown just put their remaining Dust stuff on sale to make room for Reaper Bones mini's.
And speaking of Dust: Dust 1947 at Gen Con 2017.  I wonder if this means Dust will be showing up in stores again...

55
General Chaos / Re: What are you reading?
« on: August 20, 2017, 12:07:07 PM »
Also, how many of us are on GoodReads? Come friend me, I friend back: https://www.goodreads.com/user/show/51856402-laura-briskin

There's a link to my goodreads profile in my sig.

And I changed my sig a little while ago and removed that link, so here it is for anyone interested: https://www.goodreads.com/user/show/25827301-bryan-rombough

56
RPGs / Your introduction to CoC/Lovecraft?
« on: August 18, 2017, 07:45:21 PM »
I did a search, and couldn't find a thread here on this subject, so I thought I'd start one:

Since Call of Cthulhu is pretty popular with RPPR, I thought I'd ask folks how they first "discovered" CoC and/or H.P. Lovecraft's writing?

I actually discovered Lovecraft first.  I was about 11 or 12 and looking for reading material before going on a fishing trip with my folks when I noticed a book with this cover art:



I wasn't really into horror, but the descriptions of the stories on the back cover piqued my interest, so I bought it.  I started reading on the first night at the fishing lodge.  We were staying in an old log cabin on a lake that was only accessible by an old mining/logging road and the place didn't have electricity at the time.  The cabin had bats in the attic, and walls had been compromised by the chipmunks & mice that lived in the surrounding woods, so that night when the gas lamps were turned out, the cabin came alive with the sounds of squeaking and scurrying creatures.  And the first story in that Lovecraft book? The Rats in the Walls.

My introduction to Call of Cthulhu came some years later.  I was playing RPG's regularly and had joined the local RPGA club (the RPGA was TSR's old organized play arm) and at the time the RPGA supported games made by other companies, including CoC.  Unlike most of the other players at the table, I had read some of Lovecraft's work, but I'd never read any of the CoC books.  I was handed a pre-generated character, given a quick run-down of the rules, and we were off on our ill-fated adventure.  I soon discovered that the local RPGA folks approached CoC in much the same way that they approached D&D and Shadowrun: they had all memorized the spell lists & monster stats, and instead of actually describing things, they just barked spell & monster names at each other.  At one point, I had this rather memorable exchange with the keeper:

Keeper: A Byakhee bursts through the window-
Me: A what?
Keeper: [blinks] A Byakhee.
Me: I don't know what that is, could you describe it?
Keeper: [sighs] Could somebody help him?
Another player: [grabs a copy of the Malleus Monstrorum, flips through it, shoves it under my nose] Here!

I have played CoC since, but I will never forget that first game.

So, what were your first experiences with CoC or Lovecraft like?

57
I'm not at Gen Con, but I hope no one minds me asking this here: Has there been any news about Ken Whitman's Spinward Traveller at this year's Gen Con?  I seem to recall hearing that Whitman promised to definitely, positively, absolutely release the trailer no later than Gen Con 2017.

I'm not a backer of the kickstarter, I'm just curious (and a little amazed at Whitman's ability to repeatedly con people out of their money).

58
RPGs / Re: Game Fodder / Story Fodder
« on: August 13, 2017, 05:41:54 PM »

59
General Chaos / Re: Kickstarter: Cool Stuff
« on: August 11, 2017, 07:59:39 PM »
This year being the 40th anniversary of Ogre, Steve Jackson Games is doing another ^@**&?!! Ogre kickstarter:

https://www.kickstarter.com/projects/847271320/ogrezine-the-ogre-magazine

This is just a small one - a pdf magazine.  But backer rewards include Ogre 6th ed & Ogre Miniatures stuff.

60
RPGs / Re: Game Fodder / Story Fodder
« on: August 07, 2017, 01:54:36 PM »

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