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Messages - Doc Brown

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16
I know it's supposed to be a brilliant book and amazing and all that, but I'm really not a fan of the first line from "A Tale of Two Cities"


"It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of Light, it was the season of Darkness, it was the spring of hope, it was the winter of despair, we had everything before us, we had nothing before us, we were all going direct to Heaven, we were all going direct the other way"


It was one diametrically opposite thing, it was another diametrically opposite thing.

Yeah, it's been done (Ecclesiastes)
1.To every thing there is a season, and a time to every purpose under the heaven:
2.A time to be born, and a time to die; a time to plant, a time to reap that which is planted;
3.A time to kill, and a time to heal; a time to break down, and a time to build up;
4.A time to weep, and a time to laugh; a time to mourn, and a time to dance;
5.A time to cast away stones, and a time to gather stones together; a time to embrace, and a time to refrain from embracing;
6.A time to get, and a time to lose; a time to keep, and a time to cast away;
7.A time to rend, and a time to sew; a time to keep silence, and a time to speak;
8.A time to love, and a time to hate; a time of war, and a time of peace

Babylon Zion  lawdamercy

17
double post

18
When it comes to straight up writing, the first Eragon book was pretty terrible. He was 17 or something and lived around here while he wrote it. The premise was good evil and dragons and orcs vs dwarves and humans and elves and MAGIC oh my, but you could really hear the writing voice of a teenager.

"This happened then this happened but oh no what about that coming over the rise we dealt with it this way" with either way too little or much punctuiation. All exposition, no character development or motivation. Almost didn't pick up the second one Brisinger, but I did and found it vastly improved.

19
Role Playing Public Radio Podcast / Re: Cody Fan Club
« on: June 20, 2010, 12:00:06 AM »
There's no winner until one of them dies during filming because of some hardcore trial of element or beast, at which point the deceased is declared the winner.

However, if the undeceased host attempts the same challenge but preferrably more hardcore in an in-your-face-dead-guy kinda way and survives, then that person is alive and winning.

20
General Chaos / Re: Best Internet Vidyas
« on: June 19, 2010, 11:25:24 PM »
^^ The related video gets me every time
0:40 or so: "We aren't a gang, a gang is a bunch of attention seeking posers." (And we are comfortably wealthy, white, and insulated enough to say that with no irony whatsoever.)
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

21
Role Playing Public Radio Podcast / Re: Cody Fan Club
« on: June 19, 2010, 01:07:39 PM »
Planet Earth was fuckin' dope, aired hour for hour i liked it better than Mythbusters, possibly because it was short, sweet, and dense.

22
Role Playing Public Radio Podcast / Re: Cody Fan Club
« on: June 18, 2010, 11:14:16 PM »
oh shit ross just told me not to worry (now i am really worried)WHAT AM I WORRIED ABOUT!?!?!?!!?! -order66

I don't think he gets it :(

23
Role Playing Public Radio Podcast / Re: Cody Fan Club
« on: June 17, 2010, 06:41:27 PM »
Well I didn't want to completely derail a fan club thread with talk about my avatar (being pretty new and all) , but I love Hook because

1)  I remember it being a blast of a movie when it came out for me. It was just a lot of fun. (I'm 28 now, do the math)

2) coming back to it later the premise that a man needs to recapture or retain his imagination resonates with me, and seemed fitting for the purpose here. If nothing else, DO IT FOR THE CHILLUNS.

24
General Chaos / Re: Best Internet Vidyas
« on: June 16, 2010, 07:39:02 PM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

25
Role Playing Public Radio Podcast / Re: Cody Fan Club
« on: June 15, 2010, 04:39:49 PM »
Oh my god. Rufio. From Hook?

What a terrible movie.

What a punk.

Yes.

No.

Maybe, but none of my business as long as he STAYS OFF MY GODDAMN LAWN.

26
General Chaos / Re: Best Internet Vidyas
« on: June 15, 2010, 04:11:15 PM »
Oh hey there I'm Doc Brown

0:30 and 1:30  8)
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>





27
Role Playing Public Radio Podcast / Re: Cody Fan Club
« on: June 15, 2010, 04:01:11 PM »

And my friends

Uh huh, SUUUUUURE

Kidding, Rufio is the shit, and figured it does a good job summing up my relationship to RPGs/fantasy in general.

28
Apologies, my bad. I misunderstood the thread.

I'm not familar with 3e, Mr. Stupid build is based on a 3e character though, so I'm assuming he's workable.

29
Not extemely flashy, but I love this guy's Mr. Stupid, the inescapable grappler:

http://community.wizards.com/go/thread/view/75882/22468645/Mr._Stupid_-_The_Inescapable_Grappler

Sample Combat:
We'll base this on the last RPGA game I was in. There's an arena, with a dire bear facing the party on the arena floor. There's 4 to 6 enemies up in the stands, shooting down at you, along with an enemy wizard leading the show. We're at 10th level at this point.

Round 1) We win initiative. (High dex is nice, right?) We want to keep the bear away from our squishy teammates. We walk up to it. Since it's not larger than Huge, we just make a grab attack on it (otherwise we'd need to use one of our abilities which give grabbed as a status effect). We're at +BAB+Str+6/+10/+14 (Heroic/Paragon/Epic) vs. Ref to hit, so we'll be hitting very reliably across our entire career. If we need to boost this further, we can whip out our grasping javelin, which adds its bonus to our grab attacks. However, we want to deal damage, I guess, so we'll use our garrote, which inflicts damage on a grab. The monster takes 1d4+Str.

Note: See The Mancatcher (in my .sig) on a build that is focused on using grasping polearms to negate enemies entirely. You can combine that build with this one for a super grappler.

We then action point, and drag it into a corner. The monster is stuck there. He bites at Mr. Stupid. We're AC 27 or 28 at this point, so he needs 13+ to hit us, so he's not going to get his own grapple off very often. He also can't escape from us by this point (it's possible he could escape on a 20 depending on which magic items we have on at this point).

Round 2-5) We hold the Dire Bear there while our allies run around putting down all the mooks. We take a fair bit of damage, and end up being grabbed ourselves, which is ironic. At some point, Mr. Stupid second winds and sustains the grab. An enemy shoots at us, but we pull the Dire Bear in front of us instead.

Round 6+) Our allies hover at a respectful distance and pepper the Dire Bear with arrows and cleric laser beams until it dies. We might need a heal somewhere along the way, but basically it's going to be averaging about 12 DPR to us, so with just our second wind we have enough HP to last for 8 rounds of an elite monster beating on us. And that's with us just standing there, doing nothing!

Incoming Damage: If we use Disheartening Strike with Undeadhanded Advantage, the bear gets -4 to hit. If we have Defensive Advantage (this is moving into Paragon territory), we get an always-on +2 to AC. In other words, if we hit the bear, it hits us only on a 19+, for 3DPR. If we miss, it hits us on a 15+, for 7.5. Given that we hit it 70-% of the time, its joint probability DPR is 4.35. We've got enough health on our own to last 25 rounds against an elite brute! And this is without popping off Unbreakable or any other endurance powers that defenders get.

Outgoing Damage: Garrotes count as light blades for rogue powers and sneak attack, which is nice, but might be sacrificing one die a round to debuff his attack by -2. Because we don't really care about damage. But here is the analysis anyway: 65% chance of normal hit, for 1d4+7+2d6 + 5% crit chance for 14+2d6 = 11.8 DPR. Which means that we'll kill the bear in 25 rounds also, using nothing but at-wills. If we pop off some encounters or dailies, we'll be able to drop an elite by ourselves!

Conclusion: We're a better defender than most defenders. Rather than beat on the bear while it walks over and scoops up the party wizard in its loving embrace (BAD BEAR! BAD BEAR!) instead we've been able to negate it entirely. Sure, we'll be taking a lot of hits, but this is exactly what a defender is supposed to do. We're tough enough to survive the undivided attentions of an elite, and have a high enough Fortitude that it'll never get out.

And so I leave you with this:




30
Role Playing Public Radio Podcast / Re: Cody Fan Club
« on: June 14, 2010, 06:58:02 PM »
Mike: Hey guys, you know what what I learned the other day?

Everyone: What?

Mike: I learned I can shoot halfway across the room!

Ross: Umm...

Tom: Uhh?

Cody: THAT'S AWESOME. I've never measured myself, but that is really COOL!

I respect Mike, but I now love Cody more than ever.

Cody not only brings the funny to the table but encourages it. Even if it is encouragement that everyone recognizes as patronizing except the sex machine himself. Hard to blame a robot piston deep in pussy though.

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