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Messages - Seejo Crux

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106
General Chaos / Re: Image Thread
« on: May 23, 2010, 06:11:16 PM »
Sorry guy, but I'm terribly amused by this. Wow, a picture of a forum post really throws your sense of balance out of whack.


107
So he's Rex Harrison as Dr. Dolittle.  ;D

108
Prefers not to kill animals

What kind of hero do you have? If you're a Jungle Lord or a Beast Man, I'd say this complication would fit well. If you're a Gadgeteer, not so much. Mechanically speaking, I think your wording of the complication, when followed neurotically, would work just fine. But I would only allow it (if I were GM) if the character's origin story involved animals and stuff.

109
General Chaos / Re: The Corrupt A Wish Thread
« on: May 13, 2010, 09:52:37 AM »
Granted. They're actually starting tomorrow, and despite all the studying and good attendance you've got, you're going to get an 89.4% on that one final you need to Ace to salvage your horrible grade. And your teacher isn't going to round that up to a 90.

Has anyone wished for a million wishes yet?

I wish they would do a remake of those Wishmaster movies and call the resulting film "THE Wishmaster".

110
I'll probably look to attempt to try and stat something that resembles a character later.  Hopefully it doesn't fail miserably...

If you need inspiration, you can always check out the Atomic Think Tank's fan-made DC/Marvel builds. My personal favorites are Baron and Taliesen.

111
Okay, I'm basically done. Just a point or two floating around at the moment.

Feature: Temporal Inertia. Survive the next Crisis with your memories intact.

112
RPGs / Re: Morality Systems
« on: April 29, 2010, 04:57:37 PM »
However in World of Darkness each level of Morality demands greater and greater "sin" to progress downwards. A thief who takes only enough to live a passable life style and who never kills can maintain their entire life at Morality 5 (the "sin" example for Morality 6 being 'grand theft') and never move lower on the scale.

I seem to remember that there were additional paths in World of Darkness besides that of Humanity (the base Morality system). Each path had a different credo as to what was "good" and what was "bad". So a wizard with the Path of the Raven Queen could sleep around and let former girlfriends die without losing much morality, but someone with Humanity doing the same thing would lose more, because to them it is a bigger crime.

The paths could be ironed out ahead of time to suit your aunt's and other players' needs, and once that is set in stone, you can refer to that instead of having your players trying to talk you into accepting their interpretation of the situation.

Basically, having one morality system that every character subscribes to makes about as much sense as every character being forced to be Lawful Good. Make multiple paths for your game to suit more needs.

113
"I eat the hamburger."

114
RPGs / Re: Character Sheet Sharing Station
« on: April 26, 2010, 10:05:41 AM »
I was referring to your mechanical selections.

He's Magus. Lavos must've been the one to evict him from his keep. Or Frog and co.

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