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RPGs / Re: Making Dark Heresy engaging for new players to 40k
« on: February 25, 2013, 04:10:11 AM »
Thanks guys,
In response to your question about what the goal of the campaign is, I really wanted to run a game which shows of just how labyrinthine the workings of the imperium is. to put it another way, what is life like for the majority of humanity when there is a persistent threat of either heresy, aliens or chaos just out of sight? How would someone with very little experience of dealing with these threats react when they are recruited by an organisation meant to combat all these dangers?
I want to put the players through the full range of different locations described in the books because I think they are pretty good resources for a long term campaign.
Sorry if this doesn't answer your question very well. I really want to run a narrative campaign and this is my first attempt at it with any real thought put into it so I'm sure you can understand how much I want it to succeed
In response to your question about what the goal of the campaign is, I really wanted to run a game which shows of just how labyrinthine the workings of the imperium is. to put it another way, what is life like for the majority of humanity when there is a persistent threat of either heresy, aliens or chaos just out of sight? How would someone with very little experience of dealing with these threats react when they are recruited by an organisation meant to combat all these dangers?
I want to put the players through the full range of different locations described in the books because I think they are pretty good resources for a long term campaign.
Sorry if this doesn't answer your question very well. I really want to run a narrative campaign and this is my first attempt at it with any real thought put into it so I'm sure you can understand how much I want it to succeed