Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tomsawyer

Pages: 1 [2]
16
RPGs / Re: Red Markets Inspiration
« on: August 20, 2015, 12:11:58 PM »
Incase anyone wanted to see how we managed the tokens in the game Jace ran, I played Grizz by the way.



17
Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: April 28, 2015, 12:57:54 AM »
Listening to Dungeon Crawl Classic game I hope there is a Character Funnel like feature for Red Markets. It can be called Free Market Character Creation, the character you play is decided by the market  ;D

18
RPGs / Re: Pitch a space whale scenario for Eclipse Phase.
« on: April 16, 2015, 09:47:12 PM »
Murder mystery or GTFO.

Someone murdered all the space whales, its up to you to figure out who did it and why.


Spoiler alert it was Caleb

19
RPGs / Re: BaseRaiders
« on: December 21, 2014, 12:10:37 AM »
I recomend using the base creation rules for making adventures, its how you end up with cyber-yetis   ;D

20
RPGs / Re: BaseRaiders
« on: December 15, 2014, 11:28:53 PM »

 especially the part where I pretended to be an FBI agent and a supervillain in the same day.



Yeah there won't be any consequences to the world believing that there is one remaining supervillain. :P

21
RPGs / Re: BaseRaiders
« on: December 09, 2014, 08:51:29 PM »
The system worked pretty well, but my group tends to have a problem with fate and coming up with aspects for the GM to compel, which usually leaves us with around two fate points between the four of us by the time a big fight comes around. But that may just be a lack of familiarity with FATE. I usually get around it with amusing quotes, and a link to the FATE wiki and its list of aspects.

I also plan on running a game where the players are just random schmucks who stumble into a base. Mostly as a way to introduce some of my friends to how gaining powers works, rather than starting off a game with them. But that will have to be after the 7th Sea game I plan on running.

22
RPGs / Re: BaseRaiders
« on: December 09, 2014, 01:35:49 AM »
My group finally got together to play a game of Base Raiders, which the guy who was running it called it The Curse of the Cyber-Yeti's. It took place in and on Mount McKinley. We decided to use the base generation rules to come up with the base so it ended up being the very publicly known base of the D list supervillain the Cleaner, former high school janitor who wanted to rid the world of filth. The base was a factory guarded by the terrifying cyber-yetis who plagued the town of McKinley yearly by seizing the Prom King and Queen for horrifying experiments long after Ragnarok had happened and all heroes and villains had disappeared. The teenagers of course responded by voting for the least popular kids in school and running smear campaigns to get their enemies elected Prom King and Queen. We had decided that since the Cleaner's base was well known by the public and the base raiding community, attempting it was known as pulling the McKinley.
The characters involved where Knight Errant, Iconoclast, Victoria the full body cyborg, and Scurvy the surprisingly effective man who could turn fruit into bombs with a touch.

After some messing around in the town, including Iconoclast pretending to be an FBI Agent then staging an attack on the sheriff pretending to be the Cleaner and knocking out all of the police in the small town, our group went out with the police and captured one of the cyber-yetis in a tense battle. Luckily the only casualty was a police officer who was thrown at Knight Errant, don't worry Knight Errant was fine as he was armored the officer not so much.

Iconoclast took apart the cyber-yeti to make a device that would let us pretend to be a damaged cyber-yeti and gain entrance the the McKinley base. Once in Victoria and Iconoclast went up towards the main computer while Scurvy and Knight Errant went down towards the labs.  Once inside the base however the scanners recognized Iconoclast as Pangloss  and started to play pre-recorded messages by the Cleaner talking about how he knew she was jealous of him and wanted to learn the secrets of his cyber-yetis. His messages were so detailed that we were able to question him about his plans. This went on for a while until Victoria got annoyed and insulted him, dealing enough composure damage to knock the recordings out of scene. Sadly this should have been a hint for what happened later.

Mean while Knight Errant and Scurvy had managed to pick a fight with some vicious mega roombas and had to flee downwards to escape them and the quickly reactivating partially complete cyber-yetis. At the bottom they discovered that the Cleaner was using the Prom Kings and Queens to create cyber-yetis out of the most popular teenagers to drain the popularity out of them to create the ultimate life form. Sadly, for him, his understanding of biology and how teenagers would react led to his plans failing.

Mean while Iconoclast and Victoria had found the main computer and together managed to break their way through his security, and delete all of his annoying recordings, and learned more about his plans to create the ultimate life form and about the genesis engine. But that was when his most successful creation attacked, the dreaded Psyber-Yeti.

See our GM realized it was pointless to attack us physically as we were to focused on physical offense and defense to hurt so instead he opted for composure damage, in so creating a physically tough being that was able to attack us in the once way we couldn't defend against. Luckily for us Scurvy was there to save the day. With his ascendant tier ability to turn fruit into massive explosions he was able to demolish the mega roombas and swarms of damaged cyber-yetis. Knight Errant took out whole groups by tossing his shield and letting it bounce between them and high speeds as they raced towards Iconoclast and Victoria who had been trying and failing to pierce the Cyber-Yeti's hide.

Finally Victoria had managed to rip a whole open into the Psyber-Yeti into which Scurvy fired two jalapenos which exploded inside of the beast, causing it to die. And with that our group managed to complete the McKinley. 

Pages: 1 [2]