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Messages - Alethea

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Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: July 28, 2015, 06:26:58 PM »
Caleb, for us perverse, sadistic souls who are willing to proof read, let us know how best we can send you our corrections.

Also, are you sure you don't mean us perverse, masochistic souls?  ;D

RPGs / Re: Game Fodder / Story Fodder
« on: July 27, 2015, 08:02:07 PM »
Someone is murdering climate scientist.

This still to this day pisses me off: The Harper Canadian government, as part of 'cost cutting' defunded a lot of Canada's archives. One of the things that as destroyed were Ernest Shackleton's logs. The Canadian government burned books that contained climate data gathered by Shackleton noting the weather in his daily logs.

Of course, I'm a librarian - burning books engenders some rage on my part. And when I say some, I mean all of it.

On an 'oh shit' moment for Eclipse Phase games, air gapped servers are not safe - they can broadcast data:

RPGs / Re: Language evolution
« on: July 25, 2015, 09:01:44 AM »
So does anyone here know any notable examples of how spoken and written English has changed over the last 500 years? This will give me a jumping off point to create my own idiosyncrasies.

The easiest example I can give is to look at Shakespeare's plays - it's only 400 years-ish, but it ought to give you a good starting point. Just keep in mind that Shakespeare invented a lot of words in his plays, words that work so well we're still using them.

This is probably something most focused on by language scholars. How do the search terms 'language evolution', 'linguistic shift', and 'speech patterns' work out for you in Google Scholar? I'd also try 'Middle English'.

You want something wild, check out Seamus Heaney's translation of Beowulf. Old English on the left, Modern English on the right, and it's almost like they're in different alphabets, the text is so different. Further back than you're looking for, but rather interesting.

Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: July 06, 2015, 08:10:48 PM »
Addition: Correction, I want to play it badly but I want to hear the RRPR crew playing it desperately.


I'm now at three systems and counting of RPGs I want to learn/play because of listening to the RPPR crew.

Role Playing Public Radio Podcast / Re: Upcoming RPPR One Shot games
« on: June 12, 2015, 07:19:23 PM »
So, I have an idea for a mini campaign ...

Everyone lives as a normal person in a city built over a vault - life is tolerable but the government is very corrupt. People who speak out against it are exiled, tortured, or shot. Still better than living in the Wastes.

A new school opens up that teaches technological skills. Your characters are the most adept students there. You earn the trust of the teachers there and they tell you that they are part of the Brotherhood of Steel. They want to liberate the city from the government and need your help. They want you to work as their undercover agents in the city, gathering information and building support for them. When they roll in, they want a smooth take over, not a civil war. That's a lot easier if they have leverage over the city's power brokers.

Emphasis on the game is actual spywork - i.e. building a network of assets, getting blackmail/secrets on important people and not getting caught. If you get caught before the Brotherhood rolls in, your character will almost certainly die. Combat will be super brutal and should be not seen as a good idea.

The main thing for me is the actual spywork procedural aspect and morality - I already did the tactical/commando/investigative NBA game with Tribes - I want it be more about the morality and interpersonal stuff.

I don't have constructive feedback/idea, only praise: Damn I'd like to play in that game.

Role Playing Public Radio Podcast / Re: Volunteer?
« on: June 10, 2015, 04:37:35 PM »
Wish I'd found this thread earlier - I'd be happy to proofread. If y'all are still taking entries, add me to the list too.

General Chaos / Re: Form Frog 48
« on: June 07, 2015, 05:40:07 AM »
Is that from Paranoia?? The previous experience titles are awesome.

Where's the thumbs up, +1, or like button when you actually want it?

WAIT! *runs in huffing and puffing, slips filthy, probably typo-laden manuscript under the door*

Damn man, that's really good. I think this might be of interest to you - - talks about writing narratives for video games as plays, so maybe they don't suck  :)

*Edited to correct a duplicated name. That's what I get for naming minor characters. Stupid.  ::)

My alpha reader actually yelled at me 'what is this All you Zombies?? Why does EVERYONE's name start with J???'. Yeaaaaah, that got fixed.

Here's my entry, in the written and A Dirty World categories.

If anyone would be willing to send me some feedback and/or editing suggestions, I would really appreciate it. Apparently my friends no time to read stuff. It's just little things like a small child or graduate school taking up their time  ;)

Are the RPPR crew GMing any games at GenCon? I ask because I want to buy tickets if I need to and haven't figured out how to search by GM...

RPGs / Re: Red Markets at GenCon/Upcoming Beta
« on: May 13, 2015, 06:25:50 PM »
2 for playing at GenCon please!

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