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« on: October 23, 2015, 09:37:12 AM »
A little over 30 years ago, I was privileged enough to get an invite into a D&D group that ran on Thursdays, whose GM was affectionately known by many many people (including one Mr. Gygax) as Mad Ruthie. Why, I never learned. Anyways.
The campaign was, at best, total chaos. Party strength ran from as few as seven to as many as 20(!) people in a night, depending on how many people from the ever rotating cast would show up on a random Thursday. Levels ran from first to around 10th, or so. I never made it past level 7 with any character, however. Anyways.
First levels were essentially DCC funnel characters. Sent into rooms, with instructions to report back what they saw in the room. Generally, they never came out, so the party knew when to gear up for a fight. Once you made second level, though, you weren't the FNG anymore, and so you were golden. Well, except for the mass combats with the huge fatality rates among the low levels.
Along the way were simply the zany creations of a very imaginative lady and the really bad ways her players reacted to them. Among them was finding a Bag of Holding with a Sherman tank inside. A magical box that cast Teleport when you spoke the magic words 'Calgon, take me away!'. The old man in a room with a pile of housecats. The housecats reacted badly to our Fighter killing the old man, and the resultant 'combat' ended with our Fighter losing one eye. Of course, none of the Clerics cured it, and soon after someone replaced the crest on his shield with a cat's paw. The first level who wandered into a room with a beholder, upon which said beholder rolled six attacks, none of which hit, and the first level exited the room and said that he didn't see anything. I miss those games.
Addendum: After I came back to games a few years ago, my first group was playing the Lost Unicorn Star Trek TNG game. The GM was foolish enough to tell me that the only things he wanted out of my character was no psionics and no hybrids. 'Everything else is fair game!', he said. That was a mistake, and the reason why their ship ended up with a Breen pilot. Much hilarity ensued.