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Messages - Phelanar

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16
The original "prank" that we pulled has turned out to be the gift that keeps on giving. In the game world, it's now something of an urban legend. People hear of this golden Hummer crashed out just beyond the Seattle Barrens, but nobody can bring it home. A brand new player, who hadn't even been introduced to the party yet, was informed of this and decided to go claim the SUV for himself. It didn't work out so well for him (uncontrollable vomiting will do that to people) and we all got a good laugh.

17
My FLGS disappointed me on this. They told me ages ago that they were participating, but when I called to see what time they were open (to go in and play) I was told that they didn't have any Free RPG Day stuff going on.

18
RPGs / Re: "Iconic" NPCs
« on: June 20, 2009, 05:41:35 PM »
If I bitched about Mary Sues (canon or otherwise) that my GMs have inflicted on me, I'd be writing a thesis-length statement. Why 2 of my 4 current GMs have this idiotic tendency to take characters that they used to play, turn them uber powerful and uber annoying, and inflict them upon us players as important NPCs is beyond me. I just wish they'd stop. Just two days ago, in my Shadowrun game, we ran into one of our GMs former PCs. What made this especially horrible? The GM essentially forced a PC to have sex with this NPC. Really. Really. Creepy. In addition to annoying.

19
Role Playing Public Radio Podcast / Re: New World Primer is here
« on: June 17, 2009, 11:03:52 AM »
I just saw the Primer over on one of the torrent sites. Sign you definitely did something right, in a way.

20
General Chaos / Re: Free RPG Day
« on: June 16, 2009, 01:14:54 AM »
I'm just glad that my FLGS is actually participating this year. Last time it came around, they weren't and I was kind of upset.

21
RPGs / Re: Awesome set ups
« on: June 13, 2009, 12:52:01 PM »
I actually work for a contractor who does work related to the WIPP site. The full documents on that sort of thing are really really interesting.

22
RPGs / Re: RPGs that MUST be made
« on: June 07, 2009, 06:27:40 PM »
I'd like to see more games based on licensed properties that don't suck. The main problem I see is that a lot of them (Serenity, Wheel of Time, Babylon 5) adhere to the show/book/movie that the only kinds of PCs that can be made are mix and match clones of canon characters and the only settings given any description are those from the show. Sometimes this outright cripples the system, sometimes it just makes it so that the group has to do a hell of a lot more work. Either way, there's such a huge opportunity to expand on things with an RPG, but it rarely gets taken advantage of, either because of the nature of the license or because of laziness. And a lot of the other licensed properties just outright get turned into shitty games.

Aside from that I'd like to see games based on Ghost in the Shell and Fallout, at the very least. The Empire of Man series by David Weber and John Ringo might be fun to play around in. Same with the Honor Harrington series. I'd like to see a good "classic" Final Fantasy game, as well as a good Diablo game. Yes, I know that both could probably be modeled with some flavor of D&D, but I'd like to see something more specific. Diablo in particular would benefit from the additional detail to the setting that an RPG could provide. I'd like to see a Star Ocean and/or Tales RPG. Front Mission could be a really fun game too, rather Battletech/Mechwarrior-esque.

3.  The Dresden Files, of course

This is actually being worked on. It's supposed to use the Fate system (a la Spirit of the Century).

23
RPGs / Re: Fantasy Burnout.
« on: June 07, 2009, 05:33:55 PM »
A Cthulhu Mythos game (depending on which flavor, setting, and mechanics you'd like. Call of Cthulhu, Trail of Cthulhu, Cthulhutech).
Unknown Armies (especially at the lower tiers of play)
Mutants & Masterminds
Fading Suns (just don't blame me for the clunky mechanics)
Deadlands
In Nomine
Paranoia (may not exactly be suitable for a campaign, natch)

24
General Chaos / Re: Top Ten Podcast
« on: June 04, 2009, 12:12:47 AM »
I don't expect everybody to see it exactly as I'm seeing it. I totally understand if people disagree with my interpretation of their presentation or attitude. It's just something I particularly seem to see in their podcast and I don't listen to it anymore because of it.

25
RPGs / Re: POST YOUR GAMER PENI- I MEAN LIBRARY!
« on: June 03, 2009, 11:29:24 AM »
Let's see.

  • D&D4e
  • D&D3.x
  • Exalted
  • Werewolf: The Apocalypse (dunno which edition)
  • Vampire: The Masquerade (dunno which edition)
  • Call of Cthulhu
  • Cthulhutech
  • Kult
  • In Nomine
  • Jovian Chronicles
  • Silhouette Core
  • Heavy Gear 2e
  • Heavy Gear 3e
  • Mechwarrior
  • d20 Dark*Matter
  • d20 Dark Inheritance
  • Star Wars Saga Edition
  • Star Wars Revised Second Edition
  • BESM 2e
  • Ex Machina
  • Slayers d20
  • Mekton Zeta
  • Bubblegum Crisis RPG
  • Legend of the Five Rings (dunno which edition)
  • Warhammer 40K: Dark Heresy

I also have a handful that I got in free PDF form like Scion, Deadlands, and Ars Magica.

26
General Chaos / Re: Top Ten Podcast
« on: June 03, 2009, 01:27:38 AM »
I don't remember a lot of specifics as it's been a a couple of years since I listened (I bailed when the episode numbers where in the 60s). The style seemed very technically proficient and cold, for lack of a better way to describe it. Focusing more on being a good and/or efficient GM or player rather than having fun. It was all very serious business, that I recall.

27
General Chaos / Re: Top Ten Podcast
« on: June 03, 2009, 12:20:37 AM »

could you elaborate on this? I haven't listened to them enough to say one way or the other

I can chime-in on this. I had downloaded and listened to all of their shows, and I think when the show was newer and more raw that it had a lot more life. It is a round table show, and early on it had some great chemistry too, but eventually several hosts just disappeared without so much as a peep.

I also think Dan has developed into a very controlling and regimented primary host. I prefer a more fluid and naturally progressing show.

This is certainly part of it. Dan runs that ship awfully tight and it's become less interesting because of it. There's such a stranglehold on the topics at hand that you completely lose the sense that it's supposed to be a podcast about ~gaming~. The best podcasts I've heard are ones where you almost feel like you're sitting in on some friends talking about stuff. That sort of chemistry is long long gone there.

My other issue is far more subjective in that it seems to me that if you don't like the game styles that they do or you play games they don't like, you're beneath them. If you don't agree with them, you're WRONG. It's not about having fun, it's about technically proficient roleplaying. Not everybody is going to take that same impression as I do, it completely put me off after a while.

28
General Chaos / Re: Top Ten Podcast
« on: June 02, 2009, 10:25:23 PM »
I'd like to add that I've started listening to Yog Radio and think it's quite good. It's the only real podcast I listen to that's based outside of North America, which is cool. I've also gone and downloaded all of the Penny Arcade podcasts. Not the D&D ones that Wizards hosted (which were a lot of fun), but their actual comic podcasts. I finally found a link on their site that let me get them all. They're damned funny and it's interesting hearing what goes into making one of the comics.

As far as podcasts that I can't stand, I'm going to go against the grain a bit and say that I don't like Fear the Boot. Though I do think that they have good things to say and are quite knowledgeable about gaming and running games, their attitudes quite frequently tick me off. The feel really... elitist and kind of condescending to me.

29
RPGs / Re: Trail of Cthulhu
« on: June 02, 2009, 10:16:39 PM »
I mean that the basic percentile mechanic is easy to understand, not necessarily the rules surrounding it. If you have a skill at 60, it's extremely intuitive (for most people) to turn that into thinking "I have a 60% chance at success".

30
RPGs / Re: Music?
« on: June 02, 2009, 10:14:48 PM »
Try soundtracks from some of the more obscure video game RPGs (or video games in general). Especially if there are remixes available. OCRemix.com is a good place to find that sort of thing. Sort around and try them out until you find some that work for the game or mood you're trying to evoke.

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