How is PC multi-classing handled in your games? Training montages,
Feng Shui style? Does the GM insist on checking the player's newly updated character sheet, down to the very last skill point? Or does the much-beleaguered games ref grunt out a terse "Roll yer HP and git on with it"?
The Yorkton Gamer Guild always handles such matters in a mature, no-nonsense manner. Yup, no silly business here, no sirree. Check it out for yourself, either in their Actual Play tabletop rpg podcasts, available
free at
www.rpgmp3.com, or watch the latest episode of
: