Author Topic: GURPS combat explained  (Read 19772 times)

clockworkjoe

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GURPS combat explained
« on: July 22, 2009, 09:23:51 PM »
http://www.themook.net/rpg/examples/

This shows combat with varying levels of complexity - pretty damn handy way of learning all the ins and outs of GURPS combat.

Nuncle

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Re: GURPS combat explained
« Reply #1 on: August 10, 2009, 07:21:44 PM »
Cool....
     I've ran the older GURPS Supers a couple times with plenty o' combat. But both games dried up, mainly 'cause it was too hard trying to fit the 4-color campaign that we all wanted in with the super realism of the system...
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clockworkjoe

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Re: GURPS combat explained
« Reply #2 on: February 17, 2010, 02:20:40 AM »
this is going to be useful for the 500 point action packed GURPS game

Kroack

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Re: GURPS combat explained
« Reply #3 on: February 17, 2010, 02:59:38 PM »
I love GURPS. It is a pretty cool system, but it's just so complex, even with just the basic rules.
But yeah, this GURPS combat guide is pretty deep.