Hey everyone,
Once school starts back up again I'm thinking about running Masks of Nyarlathotep for my group and was looking for some advice, suggestions, etc. on how to run it and whatnot from players and gm's who have experience with it.
I remember Ross talking in one of the rppr episodes about how he had an organization that fed new pc's into the game which sounded like a good idea to me. Finding a way to reincorporate dead players into the game so as not to disrupt the flow of the story has it's obstacles.
Aside from that, maybe things in the campaign that you thought were confusing or should have been presented in a way that is different than in the book. Ideas on how to spice it up, add more atmosphere etc. anything really. I'm looking for a more in depth discussion of the campaign so as to help me run it to the best of my abilities.
For reference, I have an older 1989 copy Masks.
Thanks.