Author Topic: RPPR Character Cameos  (Read 23079 times)

Tadanori Oyama

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Re: RPPR Character Cameos
« Reply #15 on: November 12, 2010, 07:32:43 PM »
I love the mash up idea. But I still say, if you need a methodical, passionless, psychologically manipulative assassin in a modern game Orlen Johnson is your man. And, I'm not talking about his comic book version in Omar Shakti Must Die! either.

Was he the one who used a cultist as a meat shield slash shooting platform?

Setherick

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Re: RPPR Character Cameos
« Reply #16 on: November 12, 2010, 08:32:21 PM »
I love the mash up idea. But I still say, if you need a methodical, passionless, psychologically manipulative assassin in a modern game Orlen Johnson is your man. And, I'm not talking about his comic book version in Omar Shakti Must Die! either.

Was he the one who used a cultist as a meat shield slash shooting platform?

Yes. His other exploits included:

1) Wiping out an entire company of cultists with a Tommy Gun.
2) Negotiating a major arms deal with the Triad.
3) Planning to mercilessly torture another PC who had killed a mentally retarded kid in an earlier game session.
4) Sending all telegrams in Aklo and only communicating with Tom's character.
5) Leaving the pilot of a biplane to be eaten by a Hunting Horror after the Horror took down the plane.

There's more.
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beej

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Re: RPPR Character Cameos
« Reply #17 on: December 05, 2010, 01:03:32 AM »
Starting next session Balgon the Fat be a recurring npc as a Toydarian in my Star Wars Saga game.   A big floating blob of sweat, fat and greed. 
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clockworkjoe

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Re: RPPR Character Cameos
« Reply #18 on: December 05, 2010, 03:45:57 PM »
yesyesyesyes

beej

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Re: RPPR Character Cameos
« Reply #19 on: December 05, 2010, 11:15:05 PM »
Did I mention it's a Rise of the Empire era, 'World War Z'-esque game?
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Re: RPPR Character Cameos
« Reply #20 on: December 06, 2010, 01:22:45 AM »
Did I mention it's a Rise of the Empire era, 'World War Z'-esque game?

Star Wars zombies?
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Tadanori Oyama

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Re: RPPR Character Cameos
« Reply #21 on: December 06, 2010, 01:52:51 AM »
I'm running an Esoterrorists game. Mr. Bacardi is a local newsman the players are interacting with who likes to talk about his two scientist brothers.

beej

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Re: RPPR Character Cameos
« Reply #22 on: December 06, 2010, 07:22:53 PM »
Quote
Star Wars zombies?

Yep.   I've changed events slightly in the decade up to the Clone Wars.  The Techno Union was working on something similar to Project Blackwing.  However it got loose and created zombies ranging from the classic Romero walker to the Dawn of the Dead remake runners.   Eventually controllers types will gain sentience and facets of the Mnngal-Mnggal will manifest.  Except the controllers will try and absorb/destroy each other.  So the galaxy will face pockets of blaster wielding zombies under the command of controllers.  Of course by this piont in the plot, the clone armies will be 'discovered', as well as the massing Sep droid forces.  The Clone Wars will still go down, its just between the zombie menance, the armed volunteer Republic militias, pirates, raiders and the Seps, its going to be a very, very, very bloody war.
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Salkovich

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Re: RPPR Character Cameos
« Reply #23 on: December 06, 2010, 08:06:13 PM »
Quote
Star Wars zombies?

Yep.   I've changed events slightly in the decade up to the Clone Wars.  The Techno Union was working on something similar to Project Blackwing.  However it got loose and created zombies ranging from the classic Romero walker to the Dawn of the Dead remake runners.   Eventually controllers types will gain sentience and facets of the Mnngal-Mnggal will manifest.  Except the controllers will try and absorb/destroy each other.  So the galaxy will face pockets of blaster wielding zombies under the command of controllers.  Of course by this piont in the plot, the clone armies will be 'discovered', as well as the massing Sep droid forces.  The Clone Wars will still go down, its just between the zombie menance, the armed volunteer Republic militias, pirates, raiders and the Seps, its going to be a very, very, very bloody war.

Needs a Chocobo. Otherwise, fucking epic.
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beej

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Re: RPPR Character Cameos
« Reply #24 on: December 06, 2010, 10:09:40 PM »
Quote
Needs a Chocobo. Otherwise, fucking epic.

I make my players use riding beasts whenever I can so I can play the old spaghetti western music in the background.   I'm pretty sure I can come build a chocobo mount. 
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Kelkesh123

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Re: RPPR Character Cameos
« Reply #25 on: December 13, 2010, 08:27:20 PM »
I'm running an Esoterrorists game. Mr. Bacardi is a local newsman the players are interacting with who likes to talk about his two scientist brothers.

The Bacardi Brothers!
One's a tough talkin' cop with a heart of gold! One's a smart dude! And the other just wanted to be with the cool kids.
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beej

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Re: RPPR Character Cameos
« Reply #26 on: January 14, 2011, 04:01:16 PM »
One of my players is getting ready to run an Iron Kingdoms in 4E.   Because of Balgran's goblin and toydarian incarnations in my games, the group has insisted that the lovable ball of cut-throat greed appear as a recurring npc in his game as well.   

Balgran is actually a trans-dimensional being whose tendrils extend into all the layers of the multi-verse.
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Dom

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Re: RPPR Character Cameos
« Reply #27 on: January 14, 2011, 05:16:29 PM »
Ross should add more Balgran the Fat to his games. There is never enough Balgran.

clockworkjoe

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Re: RPPR Character Cameos
« Reply #28 on: January 14, 2011, 06:25:21 PM »
I spelled the name Balrgron but whatevs.

Balrgon is now a magical imp in the Wild Talents game - summoned by Jason's PC as a magical spy.

beej

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Re: RPPR Character Cameos
« Reply #29 on: January 14, 2011, 07:05:56 PM »
Well played sir.
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