Author Topic: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents  (Read 560104 times)

MrTact

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #420 on: February 06, 2012, 07:28:07 PM »
Hey, when can we get some new episodes? November was great... December was understandably slow... but it's February now.

No dammit I am NOT addicted.

Salkovich

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #421 on: February 06, 2012, 07:38:19 PM »
Hey, when can we get some new episodes? November was great... December was understandably slow... but it's February now.

No dammit I am NOT addicted.

There was a double length episode of New Arcadia posted less than 12 days ago. It's the second listing on the actual play site.

Y'know, the one called "Heroes of New Arcadia Episode 7."
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MrTact

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #422 on: February 08, 2012, 04:18:09 PM »
There was a double length episode of New Arcadia posted less than 12 days ago. It's the second listing on the actual play site.
The December and January episodes just showed up in Podcaster yesterday. My bad for not checking the website <sheepish>.

Move along, citizens. Nothing to see here.

clockworkjoe

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #423 on: February 08, 2012, 06:16:47 PM »
There was a double length episode of New Arcadia posted less than 12 days ago. It's the second listing on the actual play site.
The December and January episodes just showed up in Podcaster yesterday. My bad for not checking the website <sheepish>.

Move along, citizens. Nothing to see here.

Weird. I have no control over that. :\

MrTact

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #424 on: February 13, 2012, 12:48:39 AM »
Nope. I will say, I have been less than excited about Podcaster. I may give whatever podcast manager you posted about recently a try.

SageNytell

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #425 on: March 05, 2012, 09:02:00 PM »
Hey Caleb, your FakeWall and fake tweets from the Median fiction aren't working. Hope you had those backed up.

Can't wait for the big showdown with Paragon and the Syndicate to drop!

Salkovich

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #426 on: March 09, 2012, 09:03:33 AM »
Just got through the first three rounds of the EPIC FIGHTTM.


It is more than I ever dreamed it could be.

Seriously though, this is an incredibly cinematic fight.
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Flawless P

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #427 on: March 09, 2012, 12:58:21 PM »
Fight just started for me [spoiler] RIP Shift you will be missed. [/spoiler] also I hope Raul makes it.
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BenignSpy

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #428 on: March 10, 2012, 06:02:35 AM »
Fight just started for me [spoiler] RIP Shift you will be missed. [/spoiler] also I hope Raul makes it.

Aww Thanks. [spoiler]His replacement has far less color when he finally shows up in tier two...[/spoiler]
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Guy

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #429 on: March 11, 2012, 01:03:20 PM »
I was really hoping Shift would end up having to teleport behind the bodyguard and gib Paragon and himself at close range with the rocket... but his later suicide move was just as good.

Ghost Robot being shut down so easily was strange. In every other session he's been this unstoppable force held back only by his own anxieties about being a ghost robot - bullets do little, intangibility gets him out of almost any problem, but he couldn't do anything in this fight.

clockworkjoe

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #430 on: March 11, 2012, 02:10:33 PM »
Welp, what kind of GM would I be if I let Thad use his powers to solve all problems without any real conflict?

Salkovich

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #431 on: March 11, 2012, 02:28:30 PM »
It also made sense. Thad's character came into the fight isolated from the group, next to the two strongest baddies, AND the group forgot to factor in the already established ghost-trapping device.
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Guy

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #432 on: March 11, 2012, 02:59:14 PM »
Oh yes, it's true, but it seemed strong from a narrative perspective. Thad was rendered useless, Chirop couldn't even be at the fight - Zero Shift pulled the most weight and he seemed to do little in most other fights. It was very comic bookish.


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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #433 on: March 12, 2012, 10:38:51 PM »
ross you might do some old bullshit sometimes, but it's entirely to your credit that you can create world events that legitimately trouble the players at the end of the game.

this ain't no "we beat the lich and raised our fighter from the dead. hooray forever."

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Tadanori Oyama

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Re: The Heroes of New Arcadia - RPPR Superheroes campaign - Wild Talents
« Reply #434 on: March 13, 2012, 11:28:34 AM »
That was a hell of a thing. I wouldn't have run a Wild Talents fight that big without a big white board to put each declared action onto.