So, after my group pushed off and then outright refused to try out Red Markets [which I said I'd beta several months ago--sorry Caleb, the people I play with are quite fickle!] we ended up playing a game of Dungeon Crawl Classics because it seemed hilarious, and ended up being so.
Now, I've been tasked with setting up a fantasy game based around the peasants from the DCC game, and I gave flow-charting a try, since I remembered that Caleb mentioned that he used it for Know Evil.
Holy crap, I've never had such an easy and enjoyable time planning anything. And it was fun. I just moved around some colored bubbles, and boom, I've got the framework for a 4-5 session mini-campaign with [reasonably] compelling choices.
Thank you so much RPPR--and Caleb especially--for introducing me to the magic that is the relative misappropriation of software used in corporate boardrooms.