I've recently started a rather massive undertaking in writing an RPG that, without becoming overly complex, creates a free-form magic system and accurately mimics period combat, maintaining a high degree of lethality while emphasizing the concept that skill was the ultimate decider in combat, rather than luck. I've been doing quite a lot of digging into historical manuscripts (namely Talhoffer) in an attempt to semi-accurately (I do not quite enough dots in scholar to be able to call my self a true researcher, and sometimes movements just don't translate well to rolls) reproduce combat from the 15th century to the renaissance. If anyone out there has any idea or perhaps training in historical fencing I'd love to get some input or design ideas. I won't bore anyone by posting any portion of the rule set here, but if anybody has any interest in this sort of thing I'd love to compare notes. Beyond the fighting, I'd like to get some insight into how the King's Court functioned, and some general historic information on life from the 15th to the 18th century. Thanks for any insight!!!