So Reading through the book for monster creation I am a bit confused. I understand the hit locations and assigning dice to them.
Now if I read it correctly you get one quality for free(Attack,Defend,Useful) that is before you add more stuff. So if you have attached 7-10 as a hit location then that means you get 15 dice worth of stuff,since you can't go over 10 then the other 5 points you need to use for qualities or extras. \
SO in the 15 example the first Quality is Attack(that is free), then the second Quality is Useful,that cost you 1 Dice. Attaching Wicked Fast 2 and Gnarly 2 to Attack cost another 4 so therefore that eats up the other 5 Dice which then drops your pool to 10.
Is that correct way to build the stat?