Author Topic: Red Markets Playtest Campaign: Fear and Loathing in Hooverville  (Read 33889 times)

The Lost Carol

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 144
  • The Calvinist Paladin
    • View Profile
    • Technical Difficulties Gaming Podcast
Re: Red Markets Playtest Campaign: Fear and Loathing in Hooverville
« Reply #15 on: December 07, 2015, 11:27:59 PM »
Just finished our most recent game, and our last one before the beta ends, here's what our earnings were:



That's...  :o That's a lot of quarters. Can't wait to hear!
Need more Actual Play goodness? Visit http://www.technicaldifficultiespod.com/ for Red Markets Beta, Call of Cthulhu, Eclipse Phase, and more!

Tomsawyer

  • Slayer of the Dread Gazebo
  • *
  • Posts: 22
    • View Profile
Re: Red Markets Playtest Campaign: Fear and Loathing in Hooverville
« Reply #16 on: March 03, 2016, 07:52:36 PM »
So we recorded a retrospective of the Hooverville game we ran. We plan on getting back to the campaign once the Kickstarter begins, and this time we will be able to actually record our games so Jace won't have to spend hours doing writeups of our misadventures.

https://soundcloud.com/user-716607999/red-markets-beta-hooverville-retrospective/s-Upblt

Jace911

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 160
  • The President of Burp Head
    • View Profile
Re: Red Markets Playtest Campaign: Fear and Loathing in Hooverville
« Reply #17 on: March 06, 2016, 08:05:32 PM »
So we recorded a retrospective of the Hooverville game we ran. We plan on getting back to the campaign once the Kickstarter begins, and this time we will be able to actually record our games so Jace won't have to spend hours doing writeups of our misadventures.

https://soundcloud.com/user-716607999/red-markets-beta-hooverville-retrospective/s-Upblt

While re-listening to this I realized that I made a huge goof--we were talking about how the over/under margins for success tend to favor hit locations depending on who the attacker is (Players or Market) and since it's been months since we last played I forgot that Market attacks are more likely to hit higher locations while Player attacks tend to target the limbs, and flipped those in my head.  :o

trinite

  • I dream in graph paper lines
  • ****
  • Posts: 474
    • View Profile
    • Technical Difficulties Gaming Podcast
Re: Red Markets Playtest Campaign: Fear and Loathing in Hooverville
« Reply #18 on: March 07, 2016, 11:43:57 AM »
So we recorded a retrospective of the Hooverville game we ran. We plan on getting back to the campaign once the Kickstarter begins, and this time we will be able to actually record our games so Jace won't have to spend hours doing writeups of our misadventures.

https://soundcloud.com/user-716607999/red-markets-beta-hooverville-retrospective/s-Upblt

While re-listening to this I realized that I made a huge goof--we were talking about how the over/under margins for success tend to favor hit locations depending on who the attacker is (Players or Market) and since it's been months since we last played I forgot that Market attacks are more likely to hit higher locations while Player attacks tend to target the limbs, and flipped those in my head.  :o

Don't worry, Caleb's already gotten an earful about that. :)
Check out the Technical Difficulties Gaming Podcast!
http://www.technicaldifficultiespod.com/

Jace911

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 160
  • The President of Burp Head
    • View Profile
Re: Red Markets Playtest Campaign: Fear and Loathing in Hooverville
« Reply #19 on: March 08, 2016, 03:44:10 PM »
So we recorded a retrospective of the Hooverville game we ran. We plan on getting back to the campaign once the Kickstarter begins, and this time we will be able to actually record our games so Jace won't have to spend hours doing writeups of our misadventures.

https://soundcloud.com/user-716607999/red-markets-beta-hooverville-retrospective/s-Upblt

While re-listening to this I realized that I made a huge goof--we were talking about how the over/under margins for success tend to favor hit locations depending on who the attacker is (Players or Market) and since it's been months since we last played I forgot that Market attacks are more likely to hit higher locations while Player attacks tend to target the limbs, and flipped those in my head.  :o

Don't worry, Caleb's already gotten an earful about that. :)

It was more embarrassing because we were supposed to be talking about things we liked about the game and because it's been months since we played last I ended up praising a game mechanic that didn't actually exist. ;___;

Cthuluzord

  • Global Moderator
  • I dream in graph paper lines
  • *****
  • Posts: 385
    • View Profile