I managed to get my hands on a copy of Scribblenauts today. To the dismay of German philosophy buffs everywhere, Nietzsche is not in the dictionary... :-(
Still, I've managed to learn quite a bit from Scribblenauts. Here are some of the lessons I've picked up from the main screen:
1.) In an unarmed Angel vs. Devil fight, the Devil always wins. The Angel will run away, crying like a little girl.
2.) In an Angel vs. Devil fight where you give the Angel a crossbow, the Devil doesn't have a hope in Hell. Angels with crossbows do not fuck around.
3.) In a God vs. Cthulhu fight, God will kick Cthulhu's tentacled ass without flinching. God may be old, but he still means business.
4.) If you create a table full of food and then a "Fat Guy," he will proceed to devour the entire feast you've laid out for him and then fall asleep.
5.) If you create a Prison and then interact with it, a criminal will pop out and immediately flee the scene. If you approach him later on, he will chase and threaten you until you walk back over to the prison, at which point he will turn tail and bolt in terror. This leads me to conclude that horrible things must happen in Scribblenauts prison. After all, the other inmates can sodomize you with whatever crazy shit happens to be in the game's dictionary.
And that's a lot of crazy shit.