Author Topic: OLD SCHOOL DUNGEON CRAWL  (Read 482783 times)

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #135 on: September 25, 2009, 12:27:09 AM »
Goddamnit Tad why did you take the right pen, that blacksmith was totally going to fucking murder you and it would have been hilarious.

Shakespeare retrieves the pen next to the portal to hell.

Krokk awakens in Room 1 of hte dungeon: the pie room.

Pakos recovers. What does he do?

Sean-o-tron

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #136 on: September 25, 2009, 12:31:48 AM »
fuck man, now I have to map shit out

Tadanori Oyama

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #137 on: September 25, 2009, 12:35:37 AM »
Shakespeare attempts to complete the form using the pen.

Rolling 1d20:
(1): Total = 1


Form "completed", Shakespeare realizes he has no money for postage!

Thinking quickly, he throws the form into the portal to hell, taking a wild guess as to where the god of Steven King might hang out.


Shakespeare rolls to deliever letter:
Rolling 1d20:
(3): Total = 3



Tadanori Oyama

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #138 on: September 25, 2009, 12:36:23 AM »
God damn, did I fucking call it when I put quotes around completed in that post or what?

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #139 on: September 25, 2009, 12:42:01 AM »
BAM

Shakespeare is now a cleric of Stephen King.

I'll just let the irony sink in there.

Of SHAKESPEARE actually WORSHIPPING STEPHEN KING.


You can go back into the Inn, which appears to have some new NPCs in it, visit the blacksmith, go back into the dungeon, go to the forest, go to the river, or visit the floating steampunk palace of infinite beauty and joy.

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #140 on: September 25, 2009, 12:42:56 AM »
Too late.

The steampunk palace of infinite beauty and joy floats away.

Sean-o-tron

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #141 on: September 25, 2009, 12:50:04 AM »
Krokk

Krokk stumbles into the room to the north and heads down the passage to the west.

was my obit worth anything?

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #142 on: September 25, 2009, 12:56:05 AM »
The obit was worth 20 exp.

Rolling 2d8:
(6+3): Total = 9


Rolling 1d12:
(11): Total = 11


Rolling 1d100:
(5): Total = 5

Tadanori Oyama

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #143 on: September 25, 2009, 01:00:13 AM »
Feeling more confident with a god... of sorts... Shakespeare heads back to the inn, thinking of an excuse for why he ran away before.

Rolling 1d20:
(11): Total = 11

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #144 on: September 25, 2009, 01:00:28 AM »
Krokk finds a 20x40 chamber with no other exits.

In the center of the room are 45 pairs of socks. Each seems to be filled with something. One sock has a hole in it and shows electrum pieces within the sock.

The room is cold.




clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #145 on: September 25, 2009, 01:03:25 AM »
Richielieu opens the door to the south and sees:

a 30x30 room.
A staircase leading down.
A broken table.

Rolling 1d12:
(2): Total = 2

Rolling 1d100:
(41): Total = 41

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #146 on: September 25, 2009, 01:06:15 AM »
Rolling 3d10:
(2+7+2): Total = 11


The cleric and winthrop see that many orcs talking about how great atheism is!

oh yeah personal note:

We going to use d20 skill and stat check standards from now on - higher is better

easier for me to keep trakc of

Maze

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #147 on: September 25, 2009, 01:08:10 AM »
Pakos
Pakos leaves the Pie on the floor very visibly in the middle of the room and goes through the hallway behind the door he just opened.

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #148 on: September 25, 2009, 01:08:40 AM »
Atilla Redcap


Atilla continues his endless search for a great feast and heads to the back of the inn to see what he can scope out back there. Perhaps a new cat to catch, maybe just a larget pile of garbage to wallow in. He searches.


Rolling 1d20:
(6): Total = 6

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #149 on: September 25, 2009, 01:08:51 AM »
Tad goes back into the inn and sees

Rolling 1d100:
(91): Total = 91


Rolling 1d100:
(66): Total = 66


Rolling 1d100:
(62): Total = 62