Author Topic: OLD SCHOOL DUNGEON CRAWL  (Read 388382 times)

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #150 on: September 25, 2009, 01:12:00 AM »
At the inn, there are Rolling 2d4:
(1+3): Total = 4
skilled artisans talking about work, a nobleman with :1d4: burly bodyguards and Rolling 1d3:
(3): Total = 3
merchants. They are normal humans discussing normal human things.

Redcap finds a pile of garbage in the back of the inn. Also a cat. and a rat.

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #151 on: September 25, 2009, 01:12:28 AM »
Rolling 1d4:
(4): Total = 4
bodyguards that is

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #152 on: September 25, 2009, 01:13:00 AM »
250 exp to the first person who makes this goddamn dungeon


clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #153 on: September 25, 2009, 01:13:18 AM »
and posts it on here of course

Sean-o-tron

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #154 on: September 25, 2009, 01:13:42 AM »
I'm assuming the 45 pairs of socks are in some sort of pile?

Krokk takes one of the torches from the passageway and promptly tries to set the socks on fire.
"Let's hope everything that isn't electrum burns away."

Rolling 1d20-1:
(18)-1: Total = 17


clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #155 on: September 25, 2009, 01:15:42 AM »
There is a a ghostly wail as a flaming sock RISES up from the pile of flaming socks and is magically hurled at Krokk!

Rolling 1d20+3:
(9)+3: Total = 12

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #156 on: September 25, 2009, 01:18:04 AM »
Atilla Redcap

Atilla attempts to charm the cat into catching the rat for him and the cat to share. "Oh fine and bountiful cat, would you use your mighty agility and cunning skills of catching rats, to snag the rat over there so we can feast on it?"

Rolling 1d20+1:
(3)+1: Total = 4

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #157 on: September 25, 2009, 01:18:26 AM »
the flaming sock HITS Krokk square in the nuts and while it normally wouldn't do any damage, because it is on fire, it does a single point of damage. Krokk is now staggered.  He can act but first must make a savings throw vs spell.

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #158 on: September 25, 2009, 01:23:24 AM »
Atilla Redcap

Atilla instantly notices that his charm will clearly not work on this cat and quickly makes a surprise attack on the cat in hopes of a great meal to insure.

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #159 on: September 25, 2009, 01:23:58 AM »
Forgot my attack haha!

Rolling 1d20:
(20): Total = 20

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #160 on: September 25, 2009, 01:26:00 AM »
cat hit points Rolling 1d6:
(2): Total = 2


roll for damage. An axe does 1d8 damage.

Sean-o-tron

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #161 on: September 25, 2009, 01:29:02 AM »
saving throw: Rolling 1d20:
(3): Total = 3

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #162 on: September 25, 2009, 01:29:56 AM »
Atilla Redcap

Rolling 1d8:
(7): Total = 7


licks his lips as he swings his mighty blade down on the back of the cat!

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #163 on: September 25, 2009, 01:30:05 AM »
welp guess it doesn't matter because the crit will do at least 2 points of damage.

REDCAP HAS SLAIN A CAT.

Redcap gains 12 experience points and a cat corpse.

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #164 on: September 25, 2009, 01:31:45 AM »
Krokk staggers away in a blind panic, dazed by groin pain and fear at being confronted by a poltergeist.

He runs away for Rolling 2d12:
(11+6): Total = 17
rounds

Rolling 1d100:
(31): Total = 31