Author Topic: OLD SCHOOL DUNGEON CRAWL  (Read 376475 times)

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #30 on: September 23, 2009, 09:59:21 PM »
The orc snarls at the cleric! It has already attacked though and missed. WHAT DOES NAMELESS CLERIC DO?

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #31 on: September 23, 2009, 10:02:41 PM »
"Fuck you buddy!" Shouts the cleric and casts light right in the motherfucker's face.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #32 on: September 23, 2009, 10:04:51 PM »
The orc tries to save vs the light!

Rolling 1d20:
(4): Total = 4

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #33 on: September 23, 2009, 10:05:28 PM »
SHIT

"I have seen the light" the orc yells "AND IT BURNS" as it is now totally blind.

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #34 on: September 23, 2009, 10:09:23 PM »
Cleric takes his holy weapon (named Torquemada) and smacks it against the back of the Orcs knees.

Rolling 1d20:
(19): Total = 19
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #35 on: September 23, 2009, 10:12:21 PM »
YOU HIT

roll damage 1d6+1

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #36 on: September 23, 2009, 10:13:55 PM »
OCC: I want this to be subdue damage. The object is to make him drop to the ground not kill.

Rolling 1d6:
(3): Total = 3


Seeing the orc genuflecting, Cleric begins to pray over him, asking his God to remove the Orc's blindness if he becomes a true believer.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #37 on: September 23, 2009, 10:20:12 PM »
Fine. You have a knocked out orc. HORRAJ

you gain 10 experience points.

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #38 on: September 23, 2009, 10:32:19 PM »
"I hate it when I knock them completely out. So much harder to pacify then."

Cleric binds the Orc's hands and feet together.

Rope Check
Rolling 1d20:
(6): Total = 6
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #39 on: September 23, 2009, 10:39:47 PM »
Cleric ties the orc up real good. Just like his uncle used to do.


Maze

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #40 on: September 23, 2009, 10:41:21 PM »
Pakos

Pakos takes the pie.

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #41 on: September 23, 2009, 10:42:00 PM »
Cleric waits for the orc to wake up and then begins proselytizing.

Proselytize
Rolling 1d20:
(3): Total = 3
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #42 on: September 23, 2009, 10:50:07 PM »
Pakos has gained a delicious pie. It smells so good, it may even be magical. Its aroma is that of apples and cinammon.

The orc is slapped awake. It listens to Cleric and decides to take up Religion, the faith of Cleric. It cries with joy. "Oh, I shall no longer listen to Dawkins as an atheist orc!"

Cleric gains 5 experience points.

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #43 on: September 23, 2009, 10:52:47 PM »
As a sign of faith, Cleric casts Cure Light Wounds on the orc. (OCC: Gotta have my tank at full HP.)

Cleric explains that by gaining admittance into the new religion orc will be given a new name and that name will be Jerry Farwell. Cleric also introduces himself as Richelieu.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #44 on: September 23, 2009, 10:54:22 PM »
Oh yeah, Cure Light:

Rolling 1d8:
(5): Total = 5
"Something smart so that I can impress people I don't know." - Some Author I've Not Read