Author Topic: Question about Future New World Supplements  (Read 25872 times)

Tissue

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Re: Question about Future New World Supplements
« Reply #15 on: November 24, 2009, 09:14:32 AM »
AP 14 is up, i can't remember if i listened to that already,

Was that one of the ones we got as a pre-download when we donated?
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clockworkjoe

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Re: Question about Future New World Supplements
« Reply #16 on: November 24, 2009, 02:02:40 PM »
No. I've already uploaded all of the AP episodes that were available as a preview for ransom donors.

Tadanori Oyama

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Re: Question about Future New World Supplements
« Reply #17 on: November 24, 2009, 02:48:23 PM »
The donor previews stopped at 12, the end of heroic tier when they wrecked the thieves' guild.

Tissue

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Re: Question about Future New World Supplements
« Reply #18 on: November 25, 2009, 02:27:12 AM »
Ah awesome.  Then i will start listening to 13 tonight.   I forgot about New world for a while there, they were few and far between
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malyss

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Re: Question about Future New World Supplements
« Reply #19 on: November 27, 2009, 11:53:48 AM »
...One of them died a second time, but the Cleric poured a potion down her throat so she got better.

Did she get turned into a newt?

Tadanori Oyama

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Re: Question about Future New World Supplements
« Reply #20 on: November 28, 2009, 12:27:57 AM »
No, they resisted that effect, but I did try.

beej

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Re: Question about Future New World Supplements
« Reply #21 on: January 08, 2010, 04:13:13 PM »
Could we get a supplement like say 'Scum and Villany"ish?   Like all the merchants/criminal/undead types running in and around the colony?   

Vampire gangs, profit with a bite
Axgore, how to make friends and influence people
The Thieves Guild...the third oldest tradition in the worlds
Ladies and Gents of the Night....spreading the love
Unions....Hey forget about it!
Belgran the Fat "yes yes yes yes yes"
The Grippili Adventuring Inc "Thats awesome! Its a shinny lever!"
The Water Barons "You're a jerk!  We won't work for you."

hooks and encounter ideas?

stuff like that?


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clockworkjoe

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Re: Question about Future New World Supplements
« Reply #22 on: January 08, 2010, 04:26:45 PM »
Next one is focused around Cortez but I can throw in some of that stuff. I've realized now that my biggest problem with them is writing the stat and mechanical stuff but response for that has been flat soo not going to worry about that too much.

Speaking of that, are you guys ready for another ransom? You hungry to read about how to run a war between a hostile native tribe and the colony?

beej

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Re: Question about Future New World Supplements
« Reply #23 on: January 08, 2010, 04:49:09 PM »
Could you type up all your notes for all the episodes?   That would be a good series of ransoms.  : )
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Setherick

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Re: Question about Future New World Supplements
« Reply #24 on: January 08, 2010, 04:49:53 PM »
Next one is focused around Cortez but I can throw in some of that stuff. I've realized now that my biggest problem with them is writing the stat and mechanical stuff but response for that has been flat soo not going to worry about that too much.

Speaking of that, are you guys ready for another ransom? You hungry to read about how to run a war between a hostile native tribe and the colony?

Let's also not forget that eventually colonists will revolt. Surely, we wouldn't have a ransom about that either.  8)
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Re: Question about Future New World Supplements
« Reply #25 on: January 08, 2010, 04:51:47 PM »
Could you type up all your notes for all the episodes?   That would be a good series of ransoms.  : )

Didn't he/you (Ross) say at one point (at least about one session) that a lot was just improvised?

Maybe I just imagined that...

beej

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Re: Question about Future New World Supplements
« Reply #26 on: January 08, 2010, 05:16:57 PM »
Yeah but I'm not above grovelling at Ross's alter and heaping blood money on it for whatever game scraps he's willing to toss down to the peasantry.
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clockworkjoe

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Re: Question about Future New World Supplements
« Reply #27 on: January 08, 2010, 05:38:21 PM »
Could you type up all your notes for all the episodes?   That would be a good series of ransoms.  : )

Didn't he/you (Ross) say at one point (at least about one session) that a lot was just improvised?

Maybe I just imagined that...

I do have a lot of notes actually - keeping track of every damn named NPC and plot-line plus in session 18 I actually wrote up the sewers as a full on dungeon.

However, I like writing about the new world - the goblin hulk was a lot of fun and if you notice, when the hulk was actually in the game, very little of the stuff in the PDF was in the game - I ran it first, then expanded on it for the PDF. Think of the PDFs as directors cut where I add in a bunch of shit you didn't see the first time around

Mckma

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Re: Question about Future New World Supplements
« Reply #28 on: January 08, 2010, 07:55:02 PM »
Could you type up all your notes for all the episodes?   That would be a good series of ransoms.  : )

Didn't he/you (Ross) say at one point (at least about one session) that a lot was just improvised?

Maybe I just imagined that...

I do have a lot of notes actually - keeping track of every damn named NPC and plot-line plus in session 18 I actually wrote up the sewers as a full on dungeon.

However, I like writing about the new world - the goblin hulk was a lot of fun and if you notice, when the hulk was actually in the game, very little of the stuff in the PDF was in the game - I ran it first, then expanded on it for the PDF. Think of the PDFs as directors cut where I add in a bunch of shit you didn't see the first time around

Yeah, I guess I was thinking more about PDFs being released about adventures, rather than the general campaign rules and information.

Tadanori Oyama

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Re: Question about Future New World Supplements
« Reply #29 on: January 08, 2010, 07:55:46 PM »
Yeah, I guess I was thinking more about PDFs being released about adventures, rather than the general campaign rules and information.

Like a New World Adventure Path?