Author Topic: Rogue Trader: Between Session Thread  (Read 201459 times)

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #60 on: February 19, 2010, 03:01:11 PM »
I really hope they haven't been corrupted by the warp.  If so, I'll order people to kill them and find new shipmates.  Of course I'll eat them as well to gain their strength.  I hope my tiny black mustache doesn't get dirty.
Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #61 on: February 20, 2010, 11:11:00 AM »
Tad, are you on Google Wave? Jason from NB wanted you to look over his character. He will invite you to the Wave if so. You can email the NerdBoundpodcast@gmail.com address to let us know.
Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Rogue Trader: Between Session Thread
« Reply #62 on: February 22, 2010, 12:32:13 PM »
I think I'm on but haven't signed up yet. I forget. I'll send you the e-mail.

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #63 on: February 23, 2010, 10:12:39 PM »
dawnsteel? Sean-o-tron? Echo . . . echo . . . echo . . . echo . . . echo
Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil

Dawnsteel

  • I dream in graph paper lines
  • ****
  • Posts: 394
  • Dispensing indiscriminate justice
    • View Profile
Re: Rogue Trader: Between Session Thread
« Reply #64 on: February 23, 2010, 11:43:05 PM »
I'm here, I'm following along, but I haven't had time to respond.  Sorry :(
I didn't come here to win. I came to make friends.

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #65 on: February 24, 2010, 09:56:26 AM »
No problem. Just checking to see if you were still checking in. I tend to respond quickly because it's one of my few chances to be a player rather than GM. I'm also trying work toward bringing the new navigator on board as well.
Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Rogue Trader: Between Session Thread
« Reply #66 on: February 24, 2010, 11:59:49 AM »
Ah, good, he's here. Alright, so now that I know people are around I'll keep moving ahead.

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Rogue Trader: Between Session Thread
« Reply #67 on: February 24, 2010, 01:07:13 PM »
Trask grins with devilish delight.  "Prepare a lander for this rock as well.  Dominik, ready a shuttle.  Lorayne, gather your best 50 men to accompany us.  Make sure some have heavy armaments and cutting tools just in case we need to crack a hull.  Let's find out what's down there." I put on my power armor helmet and make preparations to land.

The Archmilitant's personal troopers are assembled and prepared to man the small landing craft.

This would be a good time to provide a little information about those special individuals intrusted with the safety of the senior crew. What weapons do they carry? Is their armor ornate or functional? Where did they come from? With the whole of the galaxy to skim for soldiers, what did the Archmilitant select? Perhaps the deepest, most gnarled Hive Scum from Solomon's toxic pits who survived day to day by savaging others. Or wildmen from the feral worlds of Calixis who once chased grox across deserts and through jungles before killing them with their bare hands to feed their tribe. Or survivors of the Imperial Guard, true soldiers trained never to break ranks or flee their post (or else). Do they spot the Trask Dynasty colors? Or are they marked by Lorayne's personal icons? Or maybe they aren't marked at all...

Whatever the case, the men are assembled at the lander along with Dominik, who is running through the safety check before the craft drops.

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #68 on: February 26, 2010, 11:42:18 AM »
Should I go ahead and move things along? I am sure dawnsteel is checking in but he said he was probably not able to respond. If so, I'd recommend at least two snipers to cover us from the lander (long las if they wouldn't have anything better). A few heavy las guys to pack a punch and the rest with standard las guns or bolt guns, whatever is appropriate. I think one guy with a thermal lance? or cutting tool in case we need to punch through some armor. I want Scottie to have the teleportarium ready to go if we run into trouble. Unless anyone thinks otherwise, I say Caren stays back. I don't want to risk her if our communicators are sufficient. No telling what could be sending that signal. Can a member of her choir send a distress message?is so, I'll take the most promising one and have Caren wait by Scottie to give he evacuation order.
Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Rogue Trader: Between Session Thread
« Reply #69 on: February 26, 2010, 12:11:13 PM »
This close to the main ship a vox will do you well enough. The astropaths are primarily for interstellar communication, as long as the two parties are in the same star system vox normally works (and it's easier). Scottarius will have his finger on the button in the event you need a fast return.

As the craft decends towards the fissure in the moon's crust the landing craft's weaker sensors begin to hit interfernece from the ore deposites in the rock on either side, making the signal shaky and forcing Dominic to fly by radio with the bridge team giving signal information via vox.

As the craft descends to target depth the sensors cut out completely and the vox grows heavy with static. A transport craft, similar to your own but much larger, is visible through the front viewscreen. It is wedged between the fissure walls and is heavily damaged. A casual glance reveals the craft is quite old.

For specifics, throw some skill tests down. Use whatever skills you think will help and I will provide information.
« Last Edit: February 26, 2010, 12:17:34 PM by Tadanori Oyama »

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #70 on: February 26, 2010, 12:36:13 PM »
I'm not sure what my compatriots have, but here are my rolls.

Common lore (imperium) <img src="http://slangdesign.com/forums/Themes/default/images/dice.gif" alt="" />Rolling 1d100: <div style="background-color: #919191;">(43): Total = 43 </div>
Against 33 int

Awareness <img src="http://slangdesign.com/forums/Themes/default/images/dice.gif" alt="" />Rolling 1d100: <div style="background-color: #919191;">(66): Total = 66 </div>
Against 37 per

Astromancy Rolling 1d100:
(6): Total = 6

Against 33 int

Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Rogue Trader: Between Session Thread
« Reply #71 on: February 26, 2010, 12:43:37 PM »
The craft appears Imperial but what catches much of your attention is the way it is positioned. This is clearly a crash site and a very old one at that. Long studied space faring ways have made you familiar with the ways in which a vessel can become compromised and this ship was clearly shot down.

Some tears are the result of the crash but others are the work of las fire. Others may hedge their bets but you can be sure, based on what you see, that this ship was shot down by another Imperial vessel.

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #72 on: February 26, 2010, 05:39:13 PM »
Can Lorrayne provide any insights with Lore (War) or another military skill to gain more information as to the age of the ship or how it might have been shot down?  I'm not sure what Dom has either, but a check to see how stably the ship is wedged in the fissure would be good.  I wasn't sure if it is stuck basically in a crevasse and how likely it is that us entering it causes us all to fall into the depths.

In the meantime, I order the men to suit up and secure the perimeter.  "I want eyes around us 360. Report any threats immediately, but wait for my order to engage. Snipers, I want a full report on that vessel and any activity near it."
Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Rogue Trader: Between Session Thread
« Reply #73 on: February 26, 2010, 05:54:22 PM »
When everyone is fully encase in armored void suits you vent the air and drops the sides on your craft. One of your snipers steps out onto the decending stairway created by the open door on the starboard side and looks at the wreck through his scope while Dominic edges the ship in closer so you can board the vessel.

He is happy to report that the ship is about as stuck as possible and it's not going to move without some supreme effort on someone's part. However, the hull looks badly damaged so anyone moving through it should be carefully.

Lorrayne's knowledge of wars is vast and she is eventually able to guess that the ship was shot by a planetary weapon while leaving the world you have dubbed Valhalla at which point it crashed into this moon. The vessel is a transport of some kind, similar to your landers but much better armed and armored (not that that saved it, apparently).

The sniper steps back inside as your ship turns so the port doors will open into one of the tears in the middle of the wreck. The sniper reports gravity is lessened but still fairly powerful, likely due to the extremely dense composition of the moon.

Dominic reports that he has locked the lander in place and it is stationary. The port doors can be opened at any time to allow the boarding to enter.

nbneil

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 230
    • View Profile
    • NerdBound
Re: Rogue Trader: Between Session Thread
« Reply #74 on: February 26, 2010, 08:05:00 PM »
The snipers will be positioned in the back with the heavy guns at the door. Soldiers will make up the next wave with me, Dom, and Lorr behind them.

"open the doors."
Check out the NerdBound podcast on iTunes or at NerdBound
Follow me on Twitter @nbneil