Author Topic: Game Fodder / Story Fodder  (Read 879958 times)

clockworkjoe

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clockworkjoe

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Re: Game Fodder / Story Fodder
« Reply #526 on: January 01, 2013, 08:28:34 PM »

clockworkjoe

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Re: Game Fodder / Story Fodder
« Reply #527 on: January 04, 2013, 02:26:02 AM »
East German Westerns: not just a good name for a ska band http://firstrunfeatures.com/defawesterns.html

clockworkjoe

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Re: Game Fodder / Story Fodder
« Reply #528 on: January 15, 2013, 09:51:06 PM »
the 14 rules for predicting future geopolitical events http://qz.com/40960/the-14-rules-for-predicting-future-geopolitical-events/

Teapot

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Re: Game Fodder / Story Fodder
« Reply #529 on: January 16, 2013, 03:59:57 AM »
Do you want a post apocalypse jail/city/gun factory? http://www.iiicitadel.com/index.html

Snake-Eyes

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China's illegal theme park
« Reply #530 on: January 16, 2013, 04:15:32 PM »
Seems China really doesn't care about copy rights. They built a World of Warcraft theme park without Blizzards premission. Thad you should go check it out before it gets shut down.
http://www.ign.com/articles/2013/01/16/chinas-massively-illegal-world-of-warcraft-theme-park
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Tadanori Oyama

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Re: China's illegal theme park
« Reply #531 on: January 16, 2013, 04:21:25 PM »
Those are some big-ass statues. If the place does get shut down, can Blizzard auction those off because my backyard would look amazing with a giant Warrior in it, towering over my house.

QuickreleasePersonalitY

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Re: Game Fodder / Story Fodder
« Reply #532 on: January 19, 2013, 02:23:14 AM »
i came across this quite by accident:  there is a play called "Sleep No More" where the audience wears a mask and is told to not speak and has all their communication devices taken from them.  then they are let loose in the area where the play is happening and different things are happening with different characters in different parts of the play area.

it sounds a bit like 'Carcosa' and a bit like this is what happens when RPG's go pro

here is a youtube taste
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


hope this springs idears amongst you people :3
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Setherick

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Setherick

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Re: Game Fodder / Story Fodder
« Reply #534 on: January 27, 2013, 05:01:36 PM »
Double fodder here: http://www.thejournal.ie/heat-from-cities-affects-weather-771590-Jan2013/

The weather angle is very interesting. However, let's change weather with magic. Imagine a city polluted with magic, how long would the residual magic continue to affect the surrounding countryside and how far would it extend.
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SageNytell

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Re: Game Fodder / Story Fodder
« Reply #535 on: January 31, 2013, 07:46:16 AM »

Setherick

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Re: Game Fodder / Story Fodder
« Reply #536 on: January 31, 2013, 12:38:07 PM »
I'll see your lost tribe and raise you drone proof city: http://www.chapatimystery.com/archives/imperial_watch/drone_city.html
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Setherick

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clockworkjoe

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Re: Game Fodder / Story Fodder
« Reply #538 on: February 04, 2013, 02:19:35 AM »
how to role play the friendly Russian arms dealer in your next game: http://www.m1-garand-rifle.com/ivan-chesnokov.php

Setherick

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Re: Game Fodder / Story Fodder
« Reply #539 on: February 12, 2013, 06:19:37 AM »
Drug smugglers also smuggle ancient artifacts: http://www.wfaa.com/news/world/190484501.html

Pitch (COC/DG): Drug smugglers get their hands on some pre-Columbian artifacts and attempt to smuggle them into the US. In the process, they become corrupted. Corrupted smugglers then meet up with border guard and mythos-magic-gunfight ensues. Game must include a UAV border drone.
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