Poll

witch alignment do you like to play the best in D&D?

lawful good
6 (15%)
neutral good
8 (20%)
chaotic good
6 (15%)
lawful neutral
4 (10%)
neutral
7 (17.5%)
chaotic neutral
4 (10%)
lawful evil
1 (2.5%)
neutral evil
2 (5%)
chaotic evil
2 (5%)

Total Members Voted: 21

Author Topic: alignment  (Read 29737 times)

Boyos

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Re: alignment
« Reply #15 on: February 18, 2010, 01:08:19 AM »
Were not bicering were debating a topic you started. Just like the Best magic item topic. I realy like that thread you started.

Setherick

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Re: alignment
« Reply #16 on: February 18, 2010, 09:35:45 AM »
STOP BICKERING ABOUT WITCH ALIGIGNMENT SYSTEM YOU LIKE BETTER!! >:(

Yeah, guys, just face it. All aligignments are the same.  ;D
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Tadanori Oyama

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Re: alignment
« Reply #17 on: February 18, 2010, 12:09:40 PM »
He's right. And we call really know the best alignment (which the poll starter didn't even list):

Batman, the Tenth Alignment.

Setherick

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Re: alignment
« Reply #18 on: February 18, 2010, 12:10:54 PM »
He's right. And we call really know the best alignment (which the poll starter didn't even list):

Batman, the Tenth Alignment.

No way. Eleventh alignment: Indigo Montoya.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

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Re: alignment
« Reply #19 on: February 18, 2010, 12:15:08 PM »
He's right. And we call really know the best alignment (which the poll starter didn't even list):

Batman, the Tenth Alignment.

No way. Eleventh alignment: Indigo Montoya.

Ha!

How about Alignment Zero? "Player Character".

Setherick

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Re: alignment
« Reply #20 on: February 18, 2010, 12:20:13 PM »
He's right. And we call really know the best alignment (which the poll starter didn't even list):

Batman, the Tenth Alignment.

No way. Eleventh alignment: Indigo Montoya.

Ha!

How about Alignment Zero? "Player Character".

This is the math equation that signifies player character rationality:


Because, seriously, when you take an irrational plan and raise it to the power of another irrational plan times an imaginary system of logic you will of course get a real rational result - that result will just be negative.

This is why player character identity = Euler's Identity.
« Last Edit: February 18, 2010, 12:33:22 PM by Setherick »
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Tadanori Oyama

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Re: alignment
« Reply #21 on: February 18, 2010, 12:40:33 PM »
"Okay, so we multiply the radius by the diameter and apply an exponent equal to it's PH level and that's how many pounds of dynamite we need to use."

Mckma

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Re: alignment
« Reply #22 on: February 18, 2010, 12:43:59 PM »

This is the math equation that signifies player character rationality:


Because, seriously, when you take an irrational plan and raise it to the power of another irrational plan times an imaginary system of logic you will of course get a real rational result - that result will just be negative.

This is why player character identity = Euler's Identity.

That is beautiful.

Setherick

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Re: alignment
« Reply #23 on: February 18, 2010, 12:48:15 PM »

This is the math equation that signifies player character rationality:


Because, seriously, when you take an irrational plan and raise it to the power of another irrational plan times an imaginary system of logic you will of course get a real rational result - that result will just be negative.

This is why player character identity = Euler's Identity.

That is beautiful.

That's what we do here at RPPR. Maintaining the nerd in nerd-humor since 2004.
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clockworkjoe

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Re: alignment
« Reply #24 on: February 18, 2010, 01:01:04 PM »
Quick! draw some stick figures and cash in on XKCD's popularity!

Tadanori Oyama

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Re: alignment
« Reply #25 on: February 18, 2010, 01:38:18 PM »

clockworkjoe

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Re: alignment
« Reply #26 on: February 18, 2010, 01:48:26 PM »
now for a political comic


Tadanori Oyama

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Re: alignment
« Reply #27 on: February 18, 2010, 02:13:06 PM »
The man has glasses for god's sake, we have to do what he says.

clockworkjoe

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Re: alignment
« Reply #28 on: February 18, 2010, 02:24:15 PM »
also your stick figure comic is missing the most important xkcd element: creepy stalkerishness about some girl named megan

Tadanori Oyama

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Re: alignment
« Reply #29 on: February 18, 2010, 02:35:10 PM »
also your stick figure comic is missing the most important xkcd element: creepy stalkerishness about some girl named megan

Fuck! We'll catch it in post. You can do anything with CG these days.