Author Topic: A Study in the Logic of Gaming  (Read 168856 times)

Tadanori Oyama

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Re: A Study in the Logic of Gaming
« Reply #105 on: April 27, 2009, 12:53:03 PM »
Okay I follow that.

I thought you just had two dwarves in an owlbear "costume" walk up to the gate, knock, and get let in.

"Who's out there?"
"Looks like an owlbear."
"Open the gates!"

Dawnsteel

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Re: A Study in the Logic of Gaming
« Reply #106 on: April 27, 2009, 02:47:08 PM »
Quote from: Tadanori Oyama
"Who's out there?"
"Looks like an owlbear."
"Open the gates!"

Would've worked if there were PCs guarding the gate.

Second thought, no, they wouldn't have the requisite attention span.
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Tadanori Oyama

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Re: A Study in the Logic of Gaming
« Reply #107 on: April 27, 2009, 03:27:12 PM »
And PCs probably won't have closed the gate to begin with.

Maze

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Re: A Study in the Logic of Gaming
« Reply #108 on: April 27, 2009, 04:02:54 PM »
DM: "A man wearing merchant clothing arrives at the gate. He politely ask you to you to be let in."
Player: "I roll my insight/perception..... 3, damn."
DM: "He appears truthful and to be nothing more than a regular merchant in his middle-age."
Player: "I don't buy that. I'll shoot him with my crossbow."

Setherick

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Re: A Study in the Logic of Gaming
« Reply #109 on: April 27, 2009, 04:45:02 PM »
DM: "A man wearing merchant clothing arrives at the gate. He politely ask you to you to be let in."
Player: "I roll my insight/perception..... 3, damn."
DM: "He appears truthful and to be nothing more than a regular merchant in his middle-age."
Player: "I don't buy that. I'll shoot him with my crossbow."

This boys and girls reminds me of another gaming anecdote...

So one night at Ross's dining room table, we had two new DG players, the engaged and now married couple John and Katie (who appear in Best Game Ever). John had previously played in the Iron Heroes campaign and had played one session of the DG campaign with us. Katie was familiar with DnD, but had never played the masterful game of the dark arts and paranoia, emphasis on the latter, that is Cthulhu.

My DG-friendly FBI field agent (a different agent than the one that immolated himself) was already feeling a bit twitchy. He kept looking out the curtained windows of hotel expecting something, anything, to come stalking along after the party. This is where Katie's character comes in. Katie was playing a journalist who had learned of the strange group of apparently heavily armed individuals with various specialties holed up at the hotel and had come sniffing for a story. She figured the best way to attract the group's attention was to casually lean against one of the group's cars until the group appeared from their various rooms. She unwittingly picked the car of the FBI field agent.

My character stormed out of his room gun drawn and pointed directly at Katie's character in what in my mind is still the best introduction to DG / CoC one could have:

Katie: Whoa! What the hell?!?

Me: Who the hell are you? What the hell do you want?

Ross: You realize it's broad daylight and you have a gun drawn on a journalist.

Me: So?

Ross: (Sigh...)
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

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Re: A Study in the Logic of Gaming
« Reply #110 on: April 27, 2009, 05:51:29 PM »
I love the uses of "so" that players come up with.

It can be a serious request for information, a dismissal, a threat...

Setherick

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Re: A Study in the Logic of Gaming
« Reply #111 on: April 27, 2009, 09:53:54 PM »
I love the uses of "so" that players come up with.

It can be a serious request for information, a dismissal, a threat...

So...which is mine?
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

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Re: A Study in the Logic of Gaming
« Reply #112 on: April 28, 2009, 01:07:09 PM »
I love the uses of "so" that players come up with.

It can be a serious request for information, a dismissal, a threat...

So...which is mine?

Off hand I'd say the external expression of a deeply repressed, desperate cry for help from an emotionally scarred but stotic hero.

Setherick

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Re: A Study in the Logic of Gaming
« Reply #113 on: April 28, 2009, 03:20:00 PM »
I love the uses of "so" that players come up with.

It can be a serious request for information, a dismissal, a threat...

So...which is mine?

Off hand I'd say the external expression of a deeply repressed, desperate cry for help from an emotionally scarred but stotic hero.

In character or IRL?
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

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Re: A Study in the Logic of Gaming
« Reply #114 on: April 28, 2009, 04:15:12 PM »
I love the uses of "so" that players come up with.

It can be a serious request for information, a dismissal, a threat...

So...which is mine?

Off hand I'd say the external expression of a deeply repressed, desperate cry for help from an emotionally scarred but stotic hero.

In character or IRL?

Ugh.... yes?

Setherick

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Re: A Study in the Logic of Gaming
« Reply #115 on: April 28, 2009, 04:16:59 PM »
I love the uses of "so" that players come up with.

It can be a serious request for information, a dismissal, a threat...

So...which is mine?

Off hand I'd say the external expression of a deeply repressed, desperate cry for help from an emotionally scarred but stotic hero.

In character or IRL?

Ugh.... yes?

I'm an English major and you don't expect me to perform detailed critical analysis work?!?
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

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Re: A Study in the Logic of Gaming
« Reply #116 on: April 28, 2009, 04:22:16 PM »
Why, is that what English majors do? I don't know any English majors. Well, I suppose I might and they just won't admit it...

Tadanori Oyama

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Re: A Study in the Logic of Gaming
« Reply #117 on: May 08, 2009, 02:14:12 PM »
I've been out of the gaming loop with my groups between games during these last two weeks and haven't had any great stories.

Luckily, I'll be starting a new game (perhaps two) of either Hunter: The Vigil or GURPS (modern League of Extraordinary Gentlemen game) so I'll be able to supply new gamer logic examples shortly.

Don't let the thread die people! If it happens at your game table, share your wisdom!

dragonshaos

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Re: A Study in the Logic of Gaming
« Reply #118 on: May 08, 2009, 05:29:30 PM »
Well every time i begin typing something out i recall that it was already covered earlier in this thread.  Soo when I find something new or interesting I'll post, otherwise it's just the same stuff over and over.

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Dawnsteel

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Re: A Study in the Logic of Gaming
« Reply #119 on: May 08, 2009, 06:12:35 PM »
Quote from: Setherick
the engaged and now married couple John and Katie

Hey, are these the couple that ran The Life and Times of Santa Claus?  Because that was pretty fucking awesome.
I didn't come here to win. I came to make friends.