Ross, if I had the money for the physical book, I would. Character creation alone is turning into one big headache. I'm sure once we get moving and internalize some of the core mechanics we'll have a better time of it, but as of now... a resounding "meh," I suppose.
My friend had a really cool idea for a campaign from a dream he had, so he decided to run a game for the first time (ever) with M&M. Unfortunately, as we go along we're figuring out more and more how 3.5-d20-kludgey this system feels. And I heard the first edition was worse.
And it doesn't help that the system of building a character is often foolishly complex.
We are quickly discovering this. A lot of the wording in the book is pants-on-head retarded, as well as the concepts themselves. It's taken us the better part of two days for character creation.
More Questions! On the Attack workspace, the first box is the Attack Bonus you buy up, but are the next two (labeled "Melee" bonus and "Ranged" bonus, respectively) damage DCs for Toughness saving throws? Like, melee is 15+STR+weapon+other and ranged is 15+power rank/weapon+other or something like that? Am I making any sense at all?