Social-Cover-Photo-G+What advice can educators provide for teaching game rules to players? How about using games to enhance education? And what about the portrayal of education in games? This panel covers it all and more. Caleb Stokes is an educator and RPG writer. He frequently uses games in the classroom for a variety of purposes, and he recently worked with Arc Dream to publish No Soul Left Behind, a campaign book for the game Better Angels set in a charter high school. Ross Payton has written extensively for Monsters and Other Childish Things, and he’s been teaching rules to players for twenty years. Steve Radabaugh is a high school teacher and creator of app games like Dungeon Marauders and the upcoming dice game Fey Ball. Dan from RPPR was also a panelist.

Check out the Cultists of Cthulhu KickstarterDo you have a great boardgame design, want to make it yourself, but have no idea how to start? Join us as we take you through the trials, tribulations, and triumphs of independent tabletop game publishing. Thomas Eliot of Sixpence Games designed, Kickstarted, manufactured, and brought to retail Professor Pugnacious, and was on the Indie Boardgame Panel at PAX AUS 2013, while Christopher Batarlis just recently finished the Kickstarter for Secrets of the Lost Tomb. Learn from our experience, good decisions, and mistakes. Plus, see the launch of Sixpence Games’ newest Kickstarter, Cultists of Cthulhu, live during the panel! This panel was recorded at PAX East 2014.

Progenitor is a great setting for Wild TalentsNews: Check out the new RPPR Kickstarter for Base Raiders, a standalone RPG about superpowered dungeon crawling!

Synopsis: This seminar with Dennis Detwiller, Kenneth Hite, Shane Ivey and Greg Stolze is about historical superhero games. Arc Dream has two games along those lines: Godlike and the Progenitor setting for Wild Talents, so they have some background in the topic. If you’ve ever wanted to run an alternate history game, even without superheroes, this panel would be a must listen!