{"id":1127,"date":"2016-04-13T01:54:43","date_gmt":"2016-04-13T06:54:43","guid":{"rendered":"http:\/\/slangdesign.com\/rppr\/?p=1127"},"modified":"2016-04-13T01:54:43","modified_gmt":"2016-04-13T06:54:43","slug":"rppr-panel-the-case-against-fun-social-critique-rpgs","status":"publish","type":"post","link":"https:\/\/slangdesign.com\/rppr\/2016\/04\/panel-discussion\/rppr-panel-the-case-against-fun-social-critique-rpgs\/","title":{"rendered":"RPPR Panel: The Case Against Fun &#8211; Social Critique &#038; RPGs"},"content":{"rendered":"<p><a href=\"http:\/\/hebanon.blogspot.com\/\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1128\" data-permalink=\"https:\/\/slangdesign.com\/rppr\/2016\/04\/panel-discussion\/rppr-panel-the-case-against-fun-social-critique-rpgs\/attachment\/bite-red-markets\/\" data-orig-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/bite-red-markets.jpg\" data-orig-size=\"397,700\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"bite-red-markets\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/bite-red-markets.jpg\" class=\"alignleft wp-image-1128 size-medium\" title=\"FUN IS HOW THE ZOMBIE APOCALYPSE GOT STARTED\" src=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/bite-red-markets-170x300.jpg\" alt=\"bite-red-markets\" width=\"170\" height=\"300\" srcset=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/bite-red-markets-170x300.jpg 170w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/bite-red-markets.jpg 397w\" sizes=\"auto, (max-width: 170px) 100vw, 170px\" \/><\/a><\/p>\n<p>Fun is obviously a byproduct of games, but that&#8217;s where the usefulness of the term ends. This seminar presents the case against fun as a design goal, method of criticism, and aesthetic in gaming. Caleb Stokes (No Soul Left Behind\/No Security) and Ross Payton (Base Raiders\/ Zombies of the World) discuss the negative and positive uses of the word of fun in gaming, along with other critical frameworks by which the word can be understood (such as the 8 types of fun).<\/p>\n<p>This panel was recorded at Gen Con 2015 and I forgot to post it until now! Better late than never, I guess.<\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"RPPR Panel: The Case Against Fun &amp;#8211; Social Critique &amp;#038; RPGs\" \/><meta itemprop=\"uploadDate\" content=\"2016-04-13T01:54:43-05:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT57M36S\" \/><meta itemprop=\"description\" content=\"\r\n\r\nFun is obviously a byproduct of games, but that&#039;s where the usefulness of the term ends. This seminar presents the case against fun as a design goal, method of criticism, and aesthetic in gaming. Caleb Stokes (No Soul Left Behind\/No Security) and...\" \/><meta itemprop=\"contentUrl\" content=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR-Panel-Case-Against-Fun-Gencon.mp3\" \/><meta itemprop=\"contentSize\" content=\"26.5\" \/><div class=\"powerpress_player\" id=\"powerpress_player_6327\"><audio class=\"wp-audio-shortcode\" id=\"audio-1127-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR-Panel-Case-Against-Fun-Gencon.mp3?_=1\" \/><a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR-Panel-Case-Against-Fun-Gencon.mp3\">http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR-Panel-Case-Against-Fun-Gencon.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR-Panel-Case-Against-Fun-Gencon.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/slangdesign.com\/rppr\/?powerpress_pinw=1127-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR-Panel-Case-Against-Fun-Gencon.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"RPPR-Panel-Case-Against-Fun-Gencon.mp3\">Download<\/a> (Duration: 57:36 &#8212; 26.5MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/slangdesign.com\/rppr\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>Fun is obviously a byproduct of games, but that&#8217;s where the usefulness of the term ends. This seminar presents the case against fun as a design goal, method of criticism, and aesthetic in gaming. Caleb Stokes (No Soul Left Behind\/No Security) and Ross Payton (Base Raiders\/ Zombies of the World)<span class=\"more-link\"><a href=\"https:\/\/slangdesign.com\/rppr\/2016\/04\/panel-discussion\/rppr-panel-the-case-against-fun-social-critique-rpgs\/\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":1128,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[290],"tags":[277,61,145,357,304],"class_list":["entry","author-rpayton","post-1127","post","type-post","status-publish","format-standard","has-post-thumbnail","category-panel-discussion","tag-caleb","tag-game-design","tag-gencon","tag-red-markets","tag-ross"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/bite-red-markets.jpg","jetpack_shortlink":"https:\/\/wp.me\/pb4gA-ib","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1127","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/comments?post=1127"}],"version-history":[{"count":1,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1127\/revisions"}],"predecessor-version":[{"id":1129,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1127\/revisions\/1129"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media\/1128"}],"wp:attachment":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media?parent=1127"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/categories?post=1127"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/tags?post=1127"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}