{"id":1668,"date":"2019-03-18T08:00:32","date_gmt":"2019-03-18T13:00:32","guid":{"rendered":"http:\/\/slangdesign.com\/rppr\/?p=1668"},"modified":"2019-03-14T16:43:28","modified_gmt":"2019-03-14T21:43:28","slug":"rppr-episode-165-the-importance-of-gear-in-rpgs","status":"publish","type":"post","link":"https:\/\/slangdesign.com\/rppr\/2019\/03\/podcast-episode\/rppr-episode-165-the-importance-of-gear-in-rpgs\/","title":{"rendered":"RPPR Episode 165: The Importance of Gear in RPGs"},"content":{"rendered":"<p><a href=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/rppr165.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1669\" data-permalink=\"https:\/\/slangdesign.com\/rppr\/2019\/03\/podcast-episode\/rppr-episode-165-the-importance-of-gear-in-rpgs\/attachment\/rppr165\/\" data-orig-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/rppr165.jpg\" data-orig-size=\"750,422\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"rppr165\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/rppr165.jpg\" class=\"alignleft size-medium wp-image-1669\" src=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/rppr165-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" srcset=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/rppr165-300x169.jpg 300w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/rppr165.jpg 750w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Many RPG campaigns inevitably have at least one session that&#8217;s more about shopping for new items and gear. Some players love it and others hate it. How important are items and associated game mechanics for them? Caleb, Jay B, and I discuss the differing philosophies of items in various RPGs, from Phoenix Command&#8217;s detailed rules to Fiasco&#8217;s non-existent rules for items. We also discuss an upcoming gear book for Red Markets, plus shout outs and anecdotes.<\/p>\n<p><strong>News<\/strong>: Party Fowl is out! <a href=\"https:\/\/us.tabletop.direct\/products\/party-fowl-pre-order\"><strong>If you haven&#8217;t already got a copy of the best duck-themed social gathering board game of 2019, then get yours today<\/strong><\/a>! Also, I am going to Australia next month, but RPPR will still be going strong. I will be posting about my trip on <a href=\"https:\/\/twitter.com\/rosspayton\">Twitter<\/a> and <a href=\"https:\/\/www.instagram.com\/ross.payton\/\">Instagram<\/a>.<\/p>\n<p><strong>Shout Outs<\/strong><\/p>\n<ul>\n<li><a href=\"https:\/\/www.netflix.com\/title\/80180171\"><strong>Kingdom<\/strong><\/a>: A show about a zombie outbreak in medieval Korea.<\/li>\n<li><a href=\"https:\/\/www.netflix.com\/title\/80238357\"><strong>The Order<\/strong><\/a>: A show about secret society of mages fight werewolves on a college campus.<\/li>\n<li><a href=\"https:\/\/www.netflix.com\/title\/80186863\"><strong>The Umbrella Academy<\/strong><\/a>: A show based on the comic. Wes Anderson meets the X-Men.<\/li>\n<li><a href=\"https:\/\/www.polygon.com\/reviews\/2019\/3\/12\/18261941\/devotion-review-horror-game\"><strong>Devotion<\/strong><\/a>: A great horror video game about a family in Taiwan in the 80s.<\/li>\n<li><a href=\"https:\/\/www.youtube.com\/playlist?list=PLcEw3urrQDD08sIaM2vrqPokf2UiKG7N1\"><strong>The BSA Red Markets campaign<\/strong><\/a>: Playtesting mass combat rules for Red Markets.<\/li>\n<li><a href=\"https:\/\/www.kickstarter.com\/projects\/brotherwise\/call-to-adventure-featuring-name-of-the-wind\"><strong>Call to Adventure<\/strong><\/a>: a new board game by Brotherwise Games. Review forthcoming!<\/li>\n<li><a href=\"https:\/\/www.netflix.com\/title\/80199689\"><strong>Velvet Buzzsaw<\/strong><\/a> and <a href=\"https:\/\/www.netflix.com\/title\/80190585\"><strong>Blurred Lines:<\/strong><\/a> A movie and a documentary about the art world.<\/li>\n<\/ul>\n<p>Music: <a href=\"https:\/\/blood-music.bandcamp.com\/album\/automated-refrains\">Automated Refrains by Dan Terminus<\/a><\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"RPPR Episode 165: The Importance of Gear in RPGs\" \/><meta itemprop=\"uploadDate\" content=\"2019-03-18T08:00:32-05:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT1H22M30S\" \/><meta itemprop=\"description\" content=\"Many RPG campaigns inevitably have at least one session that&#039;s more about shopping for new items and gear. Some players love it and others hate it. How important are items and associated game mechanics for them? Caleb, Jay B, and I discuss the differ...\" \/><meta itemprop=\"contentUrl\" content=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode165.mp3\" \/><meta itemprop=\"contentSize\" content=\"56.9\" \/><div class=\"powerpress_player\" id=\"powerpress_player_8871\"><audio class=\"wp-audio-shortcode\" id=\"audio-1668-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode165.mp3?_=1\" \/><a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode165.mp3\">http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode165.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode165.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/slangdesign.com\/rppr\/?powerpress_pinw=1668-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode165.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"RPPR_Episode165.mp3\">Download<\/a> (Duration: 1:22:30 &#8212; 56.9MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/slangdesign.com\/rppr\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>Many RPG campaigns inevitably have at least one session that&#8217;s more about shopping for new items and gear. Some players love it and others hate it. How important are items and associated game mechanics for them? Caleb, Jay B, and I discuss the differing philosophies of items in various RPGs,<span class=\"more-link\"><a href=\"https:\/\/slangdesign.com\/rppr\/2019\/03\/podcast-episode\/rppr-episode-165-the-importance-of-gear-in-rpgs\/\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":1669,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[25],"tags":[277,61,570,558,357,304],"class_list":["entry","author-rpayton","post-1668","post","type-post","status-publish","format-standard","has-post-thumbnail","category-podcast-episode","tag-caleb","tag-game-design","tag-items","tag-jay-b","tag-red-markets","tag-ross"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/rppr165.jpg","jetpack_shortlink":"https:\/\/wp.me\/pb4gA-qU","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1668","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/comments?post=1668"}],"version-history":[{"count":1,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1668\/revisions"}],"predecessor-version":[{"id":1670,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1668\/revisions\/1670"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media\/1669"}],"wp:attachment":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media?parent=1668"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/categories?post=1668"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/tags?post=1668"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}