{"id":1728,"date":"2019-09-24T19:18:41","date_gmt":"2019-09-25T00:18:41","guid":{"rendered":"http:\/\/slangdesign.com\/rppr\/?p=1728"},"modified":"2019-09-24T19:18:41","modified_gmt":"2019-09-25T00:18:41","slug":"rppr-episode-170-inhuman-resources-control-and-bureaucracies-in-games","status":"publish","type":"post","link":"https:\/\/slangdesign.com\/rppr\/2019\/09\/podcast-episode\/rppr-episode-170-inhuman-resources-control-and-bureaucracies-in-games\/","title":{"rendered":"RPPR Episode 170: Inhuman Resources &#8211; Control and Bureaucracies in Games"},"content":{"rendered":"<p><a href=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1729\" data-permalink=\"https:\/\/slangdesign.com\/rppr\/2019\/09\/podcast-episode\/rppr-episode-170-inhuman-resources-control-and-bureaucracies-in-games\/attachment\/controlrppr170\/\" data-orig-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170.jpg\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"controlrppr170\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170-300x169.jpg\" data-large-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170-1024x576.jpg\" class=\"alignleft size-medium wp-image-1729\" src=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" srcset=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170-300x169.jpg 300w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170-768x432.jpg 768w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170-1024x576.jpg 1024w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170-1776x999.jpg 1776w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><strong>News<\/strong>: <a href=\"https:\/\/www.patreon.com\/posts\/after-hours-29997564\">Check out the latest RPPR After Hours for an in-depth discussion on traps in fantasy RPGs!<\/a><\/p>\n<p><strong>Synopsis<\/strong>:Thad and I both recently played Control, a new video game about a secret government agency that tries to protect the world from supernatural forces while also trying to exploit that power for their own ends. Obviously, this is a riff on the <a href=\"http:\/\/www.scp-wiki.net\/\">SCP Foundation<\/a>, but even that is part of a larger tradition of giant and usually evil (or at least corrupt) bureaucracies in horror games. Whether they are corporate or governmental, these bureaucracies wield as much power as an elder god and cannot be easily stopped or slain. We talk about how to subvert or change these tropes to make your next game or player character more interesting.<\/p>\n<p>Thad is <a href=\"https:\/\/twitter.com\/ThaddeusStrange\">@ThaddeusStrange<\/a> on Twitter and I am <a href=\"https:\/\/twitter.com\/rosspayton\">@rosspayton<\/a><\/p>\n<p><strong>Shout Outs<\/strong><\/p>\n<ul>\n<li><a href=\"https:\/\/publishing.tor.com\/theballadofblacktom-victorlavalle\/9780765386618\/\"><strong>Ballad of Black Tom<\/strong><\/a>: a brilliant Lovecraftian horror novella<\/li>\n<li><a href=\"https:\/\/astralchain.nintendo.com\/\"><strong>Astral Chain<\/strong><\/a>: a new beat em up from Platinum Games<\/li>\n<li><a href=\"https:\/\/en.wikipedia.org\/wiki\/The_Hitcher_(1986_film)\"><strong>The Hitcher<\/strong><\/a>: a horror film starring Rutger Hauer as a terrifying hitchhiker<\/li>\n<li><a href=\"https:\/\/www.crunchyroll.com\/mob-psycho-100\"><strong>Mob Psycho 100<\/strong><\/a>: A new anime series from the creator of One Punch Man<\/li>\n<li><a href=\"https:\/\/www.focusfeatures.com\/the-dead-dont-die\"><strong>The Dead Don&#8217;t Die<\/strong><\/a>: A zombie film directed by Jim Jarmusch<\/li>\n<li><a href=\"https:\/\/www.ifcfilms.com\/films\/the-wind\"><strong>The Wind<\/strong><\/a>: A Western horror film about life out on the Prairie<\/li>\n<\/ul>\n<p>Songs: <a href=\"https:\/\/thegreatwall.bandcamp.com\/album\/the-iron-triangle-bureaucracy\">Selections from The Iron Triangle: Bureaucracy by The Great Wall<\/a><\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"RPPR Episode 170: Inhuman Resources &amp;#8211; Control and Bureaucracies in Games\" \/><meta itemprop=\"uploadDate\" content=\"2019-09-24T19:18:41-05:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT1H30M07S\" \/><meta itemprop=\"description\" content=\"News: Check out the latest RPPR After Hours for an in-depth discussion on traps in fantasy RPGs!\r\n\r\nSynopsis:Thad and I both recently played Control, a new video game about a secret government agency that tries to protect the world from supernatural ...\" \/><meta itemprop=\"contentUrl\" content=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode170.mp3\" \/><meta itemprop=\"contentSize\" content=\"62.1\" \/><div class=\"powerpress_player\" id=\"powerpress_player_7897\"><audio class=\"wp-audio-shortcode\" id=\"audio-1728-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode170.mp3?_=1\" \/><a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode170.mp3\">http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode170.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode170.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/slangdesign.com\/rppr\/?powerpress_pinw=1728-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode170.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"RPPR_Episode170.mp3\">Download<\/a> (Duration: 1:30:07 &#8212; 62.1MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/slangdesign.com\/rppr\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>News: Check out the latest RPPR After Hours for an in-depth discussion on traps in fantasy RPGs! Synopsis:Thad and I both recently played Control, a new video game about a secret government agency that tries to protect the world from supernatural forces while also trying to exploit that power for<span class=\"more-link\"><a href=\"https:\/\/slangdesign.com\/rppr\/2019\/09\/podcast-episode\/rppr-episode-170-inhuman-resources-control-and-bureaucracies-in-games\/\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":1729,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"RPPR Episode 170: Inhuman Resources - Control and Bureaucracies in Games","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[25],"tags":[576,304,320],"class_list":["entry","author-rpayton","post-1728","post","type-post","status-publish","format-standard","has-post-thumbnail","category-podcast-episode","tag-bureaucracy","tag-ross","tag-thad"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/controlrppr170.jpg","jetpack_shortlink":"https:\/\/wp.me\/pb4gA-rS","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1728","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/comments?post=1728"}],"version-history":[{"count":2,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1728\/revisions"}],"predecessor-version":[{"id":1731,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/1728\/revisions\/1731"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media\/1729"}],"wp:attachment":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media?parent=1728"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/categories?post=1728"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/tags?post=1728"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}