{"id":2117,"date":"2025-07-15T14:08:38","date_gmt":"2025-07-15T19:08:38","guid":{"rendered":"https:\/\/slangdesign.com\/rppr\/?p=2117"},"modified":"2025-07-15T14:08:38","modified_gmt":"2025-07-15T19:08:38","slug":"my-new-action-horror-rpg-labyrinth-signal-rppr-episode-205","status":"publish","type":"post","link":"https:\/\/slangdesign.com\/rppr\/2025\/07\/podcast-episode\/my-new-action-horror-rpg-labyrinth-signal-rppr-episode-205\/","title":{"rendered":"My New Action Horror RPG &#8211; Labyrinth Signal &#8211; RPPR Episode 205"},"content":{"rendered":"<p><a href=\"https:\/\/www.patreon.com\/posts\/labyrinth-signal-131035185\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2118\" data-permalink=\"https:\/\/slangdesign.com\/rppr\/2025\/07\/podcast-episode\/my-new-action-horror-rpg-labyrinth-signal-rppr-episode-205\/attachment\/205-labyrinth-signal\/\" data-orig-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal.jpg\" data-orig-size=\"1500,1500\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"205-labyrinth-signal\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-1024x1024.jpg\" class=\"alignleft size-medium wp-image-2118\" src=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-300x300.jpg 300w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-1024x1024.jpg 1024w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-150x150.jpg 150w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-768x768.jpg 768w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-465x465.jpg 465w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-500x500.jpg 500w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal-120x120.jpg 120w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal.jpg 1500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/www.patreon.com\/posts\/labyrinth-signal-131035185\">I&#8217;ve written a new action horror RPG called Labyrinth Signal.<\/a> It&#8217;s a d20-based system inspired by survival horror games like Silent Hill and Alan Wake. It uses an innovative combo meter mechanic for combat that adds tactical depth to fighting monsters and mitigates the swinginess of normal d20 fights. I talk about the mechanics and inspirations with Caleb. <a href=\"https:\/\/www.patreon.com\/posts\/labyrinth-signal-131035185\"><strong>You can get the beta PDF on the RPPR Patreon, which comes with a full scenario, Peak Nightmares<\/strong><\/a>. I ran an <a href=\"https:\/\/actualplay.roleplayingpublicradio.com\/2025\/06\/genre\/horror\/labyrinth-signal-peak-nightmares\/\">actual play of it last month on RPPR Actual Play<\/a>.<\/p>\n<p><a href=\"https:\/\/youtu.be\/ECA1eq7Quas\"><strong>Watch this episode on Youtube to see pages from the beta PDF and other visuals.\u00a0<\/strong><\/a><\/p>\n<p>Check out <a href=\"https:\/\/www.patreon.com\/hgod\">Hebanon Games<\/a> and <a href=\"https:\/\/www.delta-green.com\/dead-channels\/\">Delta Green Dead Channels.<\/a> We&#8217;re playing a great actual play campaign with Bridget, Fae, Thad, and Ross!<\/p>\n<p>We&#8217;re going to Gen Con this year! We&#8217;re running a lot of events and if you&#8217;re going, you can sign up for them with the links below.<\/p>\n<ul>\n<li><a href=\"https:\/\/www.gencon.com\/events\/282106\">Introduction to RPG Podcasting &#8211; Thursday July 31 at 10 am<\/a><\/li>\n<li><a href=\"https:\/\/www.gencon.com\/events\/281038\">Delta Green and Arc Dream Publishing Panel<\/a> &#8211; Thursday July 31 at 8 pm<\/li>\n<li><a href=\"https:\/\/www.gencon.com\/events\/282104\">Just One More Roll: Writing Mysteries for RPGs<\/a> &#8211; Friday August 1 at 10 am<\/li>\n<li><a href=\"https:\/\/www.gencon.com\/events\/283418\">Tableside Interventions &#8211; A Conversation for GMs Managing Mental Health Symptoms at the Table<\/a> &#8211; Friday August 1 at 3 pm<\/li>\n<li><a href=\"https:\/\/www.gencon.com\/events\/281037\">Red Markets 2nd Edition Panel Discussion<\/a> &#8211; Friday August 1 at 4 pm<\/li>\n<li><a href=\"https:\/\/www.gencon.com\/events\/282105\">Blood Soaked Mayhem: Action and Horror in RPGs<\/a> &#8211; Saturday August 2 at 10 am<\/li>\n<li><a href=\"https:\/\/www.gencon.com\/events\/280124\">RPPR Live Episode and Meetup!<\/a> &#8211; Saturday August 2 at 8 PM<\/li>\n<\/ul>\n<p>On the RPPR Patreon, <a href=\"https:\/\/www.patreon.com\/collection\/155136?view=expanded\">check out After Hours for our latest episodes on Kremin, the weirdest RPG since Synnibarr<\/a>. In <a href=\"https:\/\/www.patreon.com\/collection\/196567\">Megadungeon Meandering we&#8217;re looking at a Liminal Horror scenario about a small town with a secret evil cult<\/a>. I also published a <a href=\"https:\/\/www.patreon.com\/posts\/124567431?collection=161801\">Cthulhu Eternal scenario called Darkfield<\/a>, featuring art from Sirenhead creator Trevor Henderson.<\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"My New Action Horror RPG &amp;#8211; Labyrinth Signal &amp;#8211; RPPR Episode 205\" \/><meta itemprop=\"uploadDate\" content=\"2025-07-15T14:08:38-05:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT45M26S\" \/><meta itemprop=\"description\" content=\"I&#039;ve written a new action horror RPG called Labyrinth Signal. It&#039;s a d20-based system inspired by survival horror games like Silent Hill and Alan Wake. It uses an innovative combo meter mechanic for combat that adds tactical depth to fighting monster...\" \/><meta itemprop=\"contentUrl\" content=\"https:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode205.mp3\" \/><meta itemprop=\"contentSize\" content=\"32.2\" \/><div class=\"powerpress_player\" id=\"powerpress_player_8836\"><audio class=\"wp-audio-shortcode\" id=\"audio-2117-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"https:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode205.mp3?_=1\" \/><a href=\"https:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode205.mp3\">https:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode205.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"https:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode205.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/slangdesign.com\/rppr\/?powerpress_pinw=2117-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"https:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_Episode205.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"RPPR_Episode205.mp3\">Download<\/a> (Duration: 45:26 &#8212; 32.2MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/slangdesign.com\/rppr\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve written a new action horror RPG called Labyrinth Signal. It&#8217;s a d20-based system inspired by survival horror games like Silent Hill and Alan Wake. It uses an innovative combo meter mechanic for combat that adds tactical depth to fighting monsters and mitigates the swinginess of normal d20 fights. I<span class=\"more-link\"><a href=\"https:\/\/slangdesign.com\/rppr\/2025\/07\/podcast-episode\/my-new-action-horror-rpg-labyrinth-signal-rppr-episode-205\/\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":2118,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[25],"tags":[277,61,145,114,656,304],"class_list":["entry","author-rpayton","post-2117","post","type-post","status-publish","format-standard","has-post-thumbnail","category-podcast-episode","tag-caleb","tag-game-design","tag-gencon","tag-horror","tag-labyrinth-signal","tag-ross"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/205-labyrinth-signal.jpg","jetpack_shortlink":"https:\/\/wp.me\/pb4gA-y9","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/2117","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/comments?post=2117"}],"version-history":[{"count":1,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/2117\/revisions"}],"predecessor-version":[{"id":2119,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/2117\/revisions\/2119"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media\/2118"}],"wp:attachment":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media?parent=2117"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/categories?post=2117"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/tags?post=2117"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}